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Bentine
Full Character
Stat Block
--- Bentine --- Runes: Fertility Harmony Darkness Type: Player Character Homeland: Sartar Occupation: Merchant Initiate of Cult: Argan Argar Standard of Living: Free Income: 500 L Ransom: 500 L Description: Aran Argar merchant trading with the Trolls in the Big Rubble Homeland: Sartar --- Grandfather: noble Born: 1561 1582: Was killed by Lunar spirits at the Battle of Grizzly Peak. Gain Hate (Lunar Empire). --- Father: thief Born: 1582 1608: Fought in the First Invasion of Prax Died skirmishing in the plains. Gain Hate (Lunar). --- Siblings (4) Brother: Alive and married Sister: Alive and married Sister: Dead (was married) Brother: Alive and married Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 9 (45%) Intelligence: 12 (60%) Power: 12 (60%) Charisma: 17 (85%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 12 Movement: Ground: 8 Passions & Reputations: Devotion (Argan Argar) 60% Fear (Harrek The Berserk) 60% Reputation 10% Hate (Lunars) 60% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Argan Argar - Initiate - Rune Points: 3 Elemental Runes: Earth 30% Water 5% Darkness 65% Air 60% Power Runes: Disorder 25% Movement 60% Beast 45% Death 25% Stasis 40% Fertility 75% Illusion 55% Man 55% Truth 45% Harmony 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 43% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 70% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 60% Speak (Darktongue) 60% Speak (Tradetalk) 60% **Knowledge (+0%)** Animal Lore 5% Battle 20% Celestial Lore 5% Cult Lore (Argan Argar) 15% Customs (Troll) 20% Elder Race Lore (Elves) 5% Evaluate 65% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Manage Household 40% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write 30% Read/Write (Tradetalk) 30% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Argan Argar) 40% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 15% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Insight (Human) 40% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 50% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance (Troll) 15% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 30% Small Shield 15% Spirit Magic: Vigor (0pts) Ignite (0pts) Glamour (0pts) Rune Spells: Safe (1pts) Dark Walk (1pts) Create Shadow (1pts) Melee Attacks: Dagger 25% 1D4+2+1D4 SR 8 6/6 HP Broadsword 50% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 30% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 15% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Composite Bow 15% 1D8+1 SR 3 7/7 HP Rng 100 Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 20% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 1300 Lunars Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Cuirboilli greaves and vambraces (3 pt) Light Scale Hauberk (4 pt) Open Plate Helm (4 pt) Staff Bronze Broadsword, Dagger Wooden Shield medium Composite Bow, Quiver (m , 24 arrows)
** Bentine ** Runes: Fertility Harmony Darkness Homeland: Sartar, Occupation: Merchant, Initiate of Cult: Argan Argar STR: 15, CON: 14, SIZ: 16, DEX: 9, INT: 12, POW: 12, CHA: 17, Derived Stats: Hit Points: 15, Magic Points: 12, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Argan Argar) 60%, Fear (Harrek The Berserk) 60%, Reputation 10%, Hate (Lunars) 60%, Love (Family) 70%, Cults: Argan Argar - Initiate - Rune Points: 3 Runes: Air 60%, Earth 30%, Water 5%, Darkness 65%, Disorder 25%, Movement 60%, Death 25%, Stasis 40%, Fertility 75%, Beast 45%, Truth 45%, Harmony 75%, Illusion 55%, Man 55%, Skills: Bargain 70%, Evaluate 65%, Speak (Darktongue) 60%, Speak (Tradetalk) 60%, Sing 60%, Broadsword 50%, Dodge 43%, Climb 40%, Manage Household 40%, Insight (Human) 40%, Spirit Combat 40%, Worship (Argan Argar) 40%, Read/Write (Tradetalk) 30%, Farm 30% Spirit Magic: Vigor (0pts), Ignite (0pts), Glamour (0pts) Rune Spells: Dark Walk (1pts), Create Shadow (1pts), Safe (1pts) Attacks: 1H Short Spear 15% 1D6+1+1D4 SR 6 10/10 HP Dagger 25% 1D4+2+1D4 SR 8 6/6 HP Broadsword 50% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 30% 1D4+1D4 SR 7 12/12 HP Composite Bow 15% 1D8+1 SR 3 7/7 HP Rng 100 Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 20% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 1300 Lunars, Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Cuirboilli greaves and vambraces (3 pt), Light Scale Hauberk (4 pt), Open Plate Helm (4 pt), Staff, Bronze Broadsword, Dagger, Wooden Shield medium , Composite Bow, Quiver (m , 24 arrows),