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--- test --- Runes: Darkness Movement Illusion Type: Player Character Homeland: Dark Elf Occupation: Noble Warrior Initiate of Cult: Invisible God Standard of Living: Noble Income: 400 L Ransom: 2000 L Description: Stats: Strength: 9 (45%) Constitution: 15 (75%) Size: 10 (50%) Dexterity: 20 (100%) Intelligence: 11 (55%) Power: 14 (70%) Charisma: 15 (75%) Derived Stats: Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Reputation 15% Loyalty (Clan) 60% Fear 60% Hate 60% **Cults: Invisible God - Initiate - Rune Points: 3 Elemental Runes: Darkness 95% Air 45% Earth 65% Power Runes: Truth 15% Movement 90% Man 50% Death 50% Harmony 50% Beast 50% Stasis 10% Disorder 50% Fertility 50% Illusion 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 80% Dodge 80% Drive (Chariot) 15% Jump 70% Ride (Horse) 50% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 45% Dance 15% Disguise 10% Fast Talk 10% Intimidate 65% Intrigue 30% Orate 40% Sing 40% Speak (Heortling) 0% Speak (Tradetalk) 50% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 15% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Invisible God) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 40% Game 15% Herd 5% Homeland Lore (Local) 55% Homeland Lore (Otherworld) 25% Library Use 0% Lore (Local) 0% Manage Household 40% Mineral Lore 5% Peaceful Cut 10% Plant Lore 40% Read/Write (Old Tarsh) 0% Read/Write (Local) 25% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Sorcery (Spell 1) 45% Sorcery (Spell 2) 20% Sorcery (Spell 3) 20% Sorcery (Spell 4) 15% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Deity) 45% Worship (Invisible God) 25% **Manipulation (+10%)** Conceal 30% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Insight (Human) 45% Listen 80% Scan 60% Search 50% Track 35% **Stealth (+10%)** Hide 80% Move Quietly 60% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 90% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 25% Shortsword 40% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 45% Pole Lasso 15% Rock 25% Self Bow 50% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 75% Medium Shield 25% Small Shield 45% Melee Attacks: Large Shield 75% 1D6 SR 5 16/16 HP 1H Short Spear 90% 1D6+1 SR 4 10/10 HP Ranged Attacks: Self Bow 50% 1D6+1 SR 0 5/5 HP Rng 80 Thrown Javelin 45% 1D10 SR 0 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Studded Leather Skirts (3pts) Bronze greaves (6pts) Bronze Vambraces (6pts) Closed helmet (5pts) Cultural Weapons Two Cultural Riding Animals Noble Clothing worth (60L) 200 L in coin 450 L in jewelry, vessels and luxury goods
** test ** Runes: Darkness Movement Illusion Homeland: Dark Elf, Occupation: Noble Warrior, Initiate of Cult: Invisible God STR: 9, CON: 15, SIZ: 10, DEX: 20, INT: 11, POW: 14, CHA: 15, Derived Stats: Magic Points: 14, Damage Bonus: 0, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Fear 60%, Hate 60%, Reputation 15%, Loyalty (Clan) 60%, Cults: Invisible God - Initiate - Rune Points: 3 Runes: Earth 65%, Darkness 95%, Air 45%, Illusion 85%, Truth 15%, Movement 90%, Death 50%, Harmony 50%, Man 50%, Stasis 10%, Disorder 50%, Fertility 50%, Beast 50%, Skills: 1H Spear 90%, Listen 80%, Dodge 80%, Hide 80%, Climb 80%, Large Shield 75%, Jump 70%, Intimidate 65%, Move Quietly 60%, Scan 60%, Spirit Combat 55%, Homeland Lore (Local) 55%, Search 50%, Ride (Horse) 50% Attacks: 1H Short Spear 90% 1D6+1 SR 4 10/10 HP Large Shield 75% 1D6 SR 5 16/16 HP Self Bow 50% 1D6+1 SR 0 5/5 HP Rng 80 Thrown Javelin 45% 1D10 SR 0 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) , Studded Leather Skirts (3pts), Bronze greaves (6pts), Bronze Vambraces (6pts), Closed helmet (5pts), Cultural Weapons, Two Cultural Riding Animals, Noble Clothing worth (60L), 200 L in coin, 450 L in jewelry, vessels and luxury goods ,