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Sendessa Tarst-Daughing
Full Character
Stat Block
--- Sendessa Tarst-Daughing --- Runes: Movement Harmony Air Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Vinga Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Sendessa Tarst-Daughing is Deceitful and Babyish. She is a Common adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 13 (65%) Size: 9 (45%) Dexterity: 6 (30%) Intelligence: 12 (60%) Power: 7 (35%) Charisma: 8 (40%) Derived Stats: Hit Points: 13 Healing Rate: 3 Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Hate (Authority) 60% Reputation 5% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% **Cults: Vinga - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 20% Darkness 40% Power Runes: Harmony 75% Movement 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 7% Drive (Chariot) 0% Jump 13% Ride (Horse) 5% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 0% Orate 50% Sing 25% Speak (Heortling) 45% Speak (Stormspeech) 15% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 25% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Animal) 10% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 15% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 15% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (-5%)** Hide 45% Move Quietly 5% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 20% 1H Spear 10% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 15% Broadsword 20% Dagger 30% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 0% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 50% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 30% Medium Shield 25% Small Shield 10% Spirit Magic: Mobility (1pts) Bladesharp (1pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Earth Shield (3pts) Melee Attacks: Dagger 30% 1D4+2 SR 10 6/6 HP Large Shield 30% 1D6 SR 9 16/16 HP Ranged Attacks: Sling 50% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Sendessa Tarst-Daughing ** Runes: Movement Harmony Air Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Vinga STR: 10, CON: 13, SIZ: 9, DEX: 6, INT: 12, POW: 7, CHA: 8, Derived Stats: Magic Points: 7, Damage Bonus: 0, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Reputation 5%, Hate (Chaos) 60%, Cults: Vinga - Initiate - Rune Points: 1 Runes: Darkness 40%, Air 70%, Earth 20%, Movement 75%, Harmony 75%, Skills: Sling 50%, Orate 50%, Speak (Heortling) 45%, Hide 45%, Survival 45%, Climb 45%, Large Shield 30%, Spirit Combat 30%, Dagger 30%, Homeland Lore (Local) 30%, Farm 30%, Sing 25%, Search 25%, Medium Shield 25% Spirit Magic: Disruption (1pts), Mobility (1pts), Bladesharp (1pts), Demoralize (2pts) Rune Spells: Earth Shield (3pts) Attacks: Large Shield 30% 1D6 SR 9 16/16 HP Dagger 30% 1D4+2 SR 10 6/6 HP Sling 50% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,