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Dermakt the Unlucky
Full Character
Stat Block
--- Dermakt the Unlucky --- Runes: Moon Man Death Type: Player Character Homeland: Lunar Tarsh Occupation: Assistant Shaman Initiate of Cult: Seven Mothers Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Dermakt the Unlucky is Voracious and Weary. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 8 (40%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Shaman) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 12% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Moon 90% Earth 40% Power Runes: Death 85% Man 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 35% Speak (Heortling) 0% Speak (New Pelorian) 120% Speak (Spiritspeech) 25% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 65% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 35% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 5% Spirit Lore 15% Spirit Travel 15% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 15% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 60% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 30% Small Shield 20% Spirit Magic: Parry (1pts) Coordination (2pts) Glue (12pts) Rune Spells: Mindblast (2pts) Summon Air Elemental (1pts) Dismiss Water Elemental (1pts) Melee Attacks: Large Shield 35% 1D6+1D4 SR 7 16/16 HP Long Spear 60% 1D10+1+1D4 SR 4 10/10 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Dermakt the Unlucky ** Runes: Moon Man Death Homeland: Lunar Tarsh, Occupation: Assistant Shaman, Initiate of Cult: Seven Mothers STR: 12, CON: 13, SIZ: 16, DEX: 10, INT: 16, POW: 8, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Shaman) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 12%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Darkness 60%, Moon 90%, Earth 40%, Death 85%, Man 85%, Skills: Speak (New Pelorian) 120%, Farm 65%, Climb 65%, Spirit Combat 60%, 2H Spear 60%, Homeland Lore (Local) 35%, Sing 35%, Read/Write (New Pelorian) 35%, Large Shield 35%, Fist 30%, Crossbows 30%, Scan 30%, Jump 30%, Listen 30% Spirit Magic: Parry (1pts), Coordination (2pts), Glue (12pts) Rune Spells: Mindblast (2pts), Summon Air Elemental (1pts), Dismiss Water Elemental (1pts) Attacks: Large Shield 35% 1D6+1D4 SR 7 16/16 HP Long Spear 60% 1D10+1+1D4 SR 4 10/10 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,