The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Ivarnale Know-Spear
Full Character
Stat Block
--- Ivarnale Know-Spear --- Runes: Moon Illusion Death Type: Player Character Homeland: Lunar Tarsh Occupation: Priest Initiate of Cult: Seven Mothers Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Ivarnale Know-Spear is Alert and Loyal. She is a Heroic adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 17 (85%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Reputation 24% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Air 40% Moon 90% Power Runes: Death 85% Illusion 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 0% Jump 53% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 25% Sing 95% Speak (Heortling) 0% Speak (New Pelorian) 75% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 40% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 65% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 35% Worship (Seven Mothers) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 35% 2H Hammer 10% 2H Mace 15% 2H Spear 35% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 30% Small Shield 20% Spirit Magic: Coordination (2pts) Countermagic (4pts) Bludgeon (1pts) Disruption (1pts) Rune Spells: Reflection (1pts) Dismiss Fire Elemental (1pts) Summon Darkness Elemental (1pts) Melee Attacks: Large Shield 35% 1D6+1D4 SR 7 16/16 HP Long Spear 35% 1D10+1+1D4 SR 4 10/10 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Ivarnale Know-Spear ** Runes: Moon Illusion Death Homeland: Lunar Tarsh, Occupation: Priest, Initiate of Cult: Seven Mothers STR: 12, CON: 13, SIZ: 17, DEX: 11, INT: 14, POW: 14, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Reputation 24%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Darkness 60%, Air 40%, Moon 90%, Death 85%, Illusion 85%, Skills: Sing 95%, Speak (New Pelorian) 75%, Farm 65%, Jump 53%, Homeland Lore (Local) 45%, Cult Lore (Seven Mothers) 40%, Spirit Combat 40%, Climb 35%, 2H Spear 35%, 2H Axe 35%, Worship (Orlanth) 35%, Large Shield 35%, Grapple 30%, Customs (Lunar Provincial) 30% Spirit Magic: Bludgeon (1pts), Disruption (1pts), Coordination (2pts), Countermagic (4pts) Rune Spells: Reflection (1pts), Dismiss Fire Elemental (1pts), Summon Darkness Elemental (1pts) Attacks: Long Spear 35% 1D10+1+1D4 SR 4 10/10 HP Large Shield 35% 1D6+1D4 SR 7 16/16 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,