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Hofar
Full Character
Stat Block
--- Hofar --- Runes: Moon Harmony Death Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Hofar is Strong Willed and Incompetent. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 9 (45%) Derived Stats: Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Loyalty (Leader) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% Reputation 17% Love (Family) 60% Loyalty (Clan) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Moon 90% Earth 40% Power Runes: Harmony 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 35% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 80% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 60% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 75% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 90% Medium Shield 35% Small Shield 25% Spirit Magic: Vigor (2pts) Farsee (2pts) Befuddle (2pts) Dullblade (1pts) Detect Magic (1pts) Binding Enchantment (1pts) Rune Spells: Madness (2pts) Regrow Limb (2pts) Summon Water Elemental (1pts) Melee Attacks: Large Shield 90% 1D6+1D4 SR 6 16/16 HP 1H Short Spear 80% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Hofar ** Runes: Moon Harmony Death Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 13, CON: 14, SIZ: 16, DEX: 13, INT: 13, POW: 12, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Leader) 60%, Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Moon 90%, Earth 40%, Fire/Sky 60%, Harmony 85%, Death 85%, Skills: Large Shield 90%, 1H Spear 80%, Composite Bow 75%, Speak (New Pelorian) 70%, Grapple 60%, Jump 54%, Battle 45%, Climb 45%, Scan 40%, Farm 40%, Listen 40%, Fist 35%, Spirit Combat 35%, Dagger 35% Spirit Magic: Vigor (2pts), Farsee (2pts), Befuddle (2pts), Dullblade (1pts), Detect Magic (1pts), Binding Enchantment (1pts) Rune Spells: Madness (2pts), Regrow Limb (2pts), Summon Water Elemental (1pts) Attacks: Large Shield 90% 1D6+1D4 SR 6 16/16 HP 1H Short Spear 80% 1D6+1+1D4 SR 5 10/10 HP Composite Bow 75% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,