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Aventip Stout-Head-Mace
Full Character
Stat Block
--- Aventip Stout-Head-Mace --- Runes: Moon Death Movement Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Aventip Stout-Head-Mace is Wicked and Pompous. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 15 (75%) Size: 12 (60%) Dexterity: 15 (75%) Intelligence: 11 (55%) Power: 17 (85%) Charisma: 15 (75%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% Honor 60% Reputation 21% Love (Family) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Air 40% Moon 90% Fire/Sky 60% Power Runes: Movement 85% Death 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 40% Drive (Chariot) 15% Jump 80% Ride (Horse) 15% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 20% Sing 30% Speak (Heortling) 0% Speak (New Pelorian) 95% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 40% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 40% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 80% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 50% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 85% Small Shield 25% Spirit Magic: Second Sight (3pts) Detect (Substance) (1pts) Parry (4pts) Vigor (2pts) Rune Spells: Dismiss Air Elemental (1pts) Dismiss Earth Elemental (1pts) Summon Darkness Elemental (1pts) Melee Attacks: Kopis 80% 1D8+1 SR 6 12/12 HP Medium Shield 85% 1D4 SR 7 12/12 HP Ranged Attacks: Sling 50% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Aventip Stout-Head-Mace ** Runes: Moon Death Movement Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 11, CON: 15, SIZ: 12, DEX: 15, INT: 11, POW: 17, CHA: 15, Derived Stats: Hit Points: 16, Magic Points: 17, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 21%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Red Emperor) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Air 40%, Moon 90%, Fire/Sky 60%, Death 85%, Movement 85%, Skills: Speak (New Pelorian) 95%, Medium Shield 85%, Kopis 80%, Jump 80%, Sling 50%, Farm 50%, Climb 50%, Spirit Combat 45%, Battle 45%, Scan 40%, Cult Lore (Seven Mothers) 40%, Large Shield 40%, Listen 40%, Meditate 40% Spirit Magic: Second Sight (3pts), Detect (Substance) (1pts), Parry (4pts), Vigor (2pts) Rune Spells: Summon Darkness Elemental (1pts), Dismiss Air Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Kopis 80% 1D8+1 SR 6 12/12 HP Medium Shield 85% 1D4 SR 7 12/12 HP Sling 50% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,