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Jorbal
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Stat Block
--- Jorbal --- Runes: Moon Death Man Type: Player Character Homeland: Prax: Bison Riders Occupation: Assistant Shaman Initiate of Cult: Waha Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Stats: Strength: 12 (60%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 12 (60%) Intelligence: 17 (85%) Power: 18 (90%) Charisma: 9 (45%) Derived Stats: Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Love (Family) 90% Loyalty (Tribe) 60% Hate (Chaos) 70% Love (Tribe) 60% Devotion (Waha) 70% Loyalty (Shaman) 70% Loyalty (White Bull) 70% Honor 69% Reputation 5% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Air 30% Moon 85% Fire/Sky 65% Power Runes: Beast 25% Death 75% Illusion 50% Fertility 25% Stasis 50% Harmony 50% Movement 50% Disorder 50% Man 75% Truth 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 29% Drive (Chariot) 10% Jump 41% Ride (Horse) 10% Ride (Bison) 70% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 40% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Spiritspeech) 55% Speak (Tradetalk) 20% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Waha) 30% Customs (Heortling) 0% Customs (Bison Tribe) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 55% Game 30% Herd 60% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Lore (Animal) 40% Lore (Plant) 35% Manage Household 25% Mineral Lore 20% Peaceful Cut 90% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 75% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat (30) 95% Spirit Dance 30% Spirit Lore 30% Spirit Travel 30% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 35% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 35% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 50% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 40% Small Shield 30% Spirit Magic: Slow (0pts) Countermagic (0pts) Second Sight (0pts) Detect Spirit (0pts) Rune Spells: Shield (1pts) Axis Mundi (1pts) Discorporation (1pts) Summon Cult Spirit (1pts) Summon Earth Elemental (1pts) Melee Attacks: Lance 35% 1D10+1+1D4 SR 4 10/10 HP Grapple 40% Special+1D4 SR 8 0/0 HP Dagger-axe 40% 3D6+1D4 SR 5 10/10 HP Ranged Attacks: Staff Sling 50% 1D10 SR 3 8/8 HP Rng 100 Thrown Dagger 25% 1D4+1D2 SR 3 6/6 HP Rng 20 Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 35% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Jorbal ** Runes: Moon Death Man Homeland: Prax: Bison Riders, Occupation: Assistant Shaman, Initiate of Cult: Waha STR: 12, CON: 14, SIZ: 16, DEX: 12, INT: 17, POW: 18, CHA: 9, Derived Stats: Magic Points: 18, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Hate (Chaos) 70%, Love (Tribe) 60%, Love (Family) 90%, Loyalty (Tribe) 60%, Honor 69%, Reputation 5%, Devotion (Waha) 70%, Loyalty (Shaman) 70%, Loyalty (White Bull) 70%, Cults: Waha - Initiate - Rune Points: 3 Runes: Fire/Sky 65%, Air 30%, Moon 85%, Man 75%, Truth 50%, Disorder 50%, Beast 25%, Death 75%, Fertility 25%, Stasis 50%, Harmony 50%, Illusion 50%, Movement 50%, Skills: Spirit Combat (30) 95%, Peaceful Cut 90%, Meditate 75%, Ride (Bison) 70%, Speak (Praxian) 60%, Herd 60%, Speak (Spiritspeech) 55%, First Aid 55%, Staff Sling 50%, Survival 50%, Homeland Lore (Local) 45%, Climb 45%, Jump 41%, Fist 40% Spirit Magic: Slow (0pts), Countermagic (0pts), Second Sight (0pts), Detect Spirit (0pts) Rune Spells: Discorporation (1pts), Summon Cult Spirit (1pts), Summon Earth Elemental (1pts), Shield (1pts), Axis Mundi (1pts) Attacks: Lance 35% 1D10+1+1D4 SR 4 10/10 HP Grapple 40% Special+1D4 SR 8 0/0 HP Dagger-axe 40% 3D6+1D4 SR 5 10/10 HP Staff Sling 50% 1D10 SR 3 8/8 HP Rng 100 Thrown Dagger 25% 1D4+1D2 SR 3 6/6 HP Rng 20 Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 35% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons, Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,