The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Hoyvan Morr
Full Character
Stat Block
--- Hoyvan Morr --- Runes: Air Fertility Movement Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 20 (100%) Constitution: 14 (70%) Size: 18 (90%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 17 (85%) Derived Stats: Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Sartar) 60% Devotion (Orlanth) 70% Honor 60% Reputation 25% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 95% Earth 65% Fire/Sky 20% Power Runes: Truth 50% Harmony 50% Movement 75% Beast 50% Death 25% Stasis 25% Illusion 50% Fertility 75% Man 50% Disorder 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Horse) 30% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 35% Orate 100% Sing 40% Speak (Heortling) 0% Speak (Esrolian) 20% Speak (Heortling) 60% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 35% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 30% Customs (Heortling) 0% Customs (Esrolia) 15% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 70% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Theyalan) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 65% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Insight (Human) 45% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 100% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 95% Small Shield 25% Spirit Magic: Glamour (2pts) Bladesharp (3pts) Rune Spells: Flight (1pts) Shield (1pts) Lightning (1pts) Melee Attacks: Dagger 35% 1D4+2+1D6 SR 8 6/6 HP Broadsword 100% 1D8+1+1D6 SR 6 12/12 HP Medium Shield 95% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 30% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 1400 L in coins 450 L in jewelry, vessels and luxury goods
** Hoyvan Morr ** Runes: Air Fertility Movement Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth Adventurous STR: 20, CON: 14, SIZ: 18, DEX: 11, INT: 13, POW: 12, CHA: 17, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 60%, Reputation 25%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Sartar) 60%, Devotion (Orlanth) 70%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Earth 65%, Fire/Sky 20%, Air 95%, Death 25%, Stasis 25%, Illusion 50%, Fertility 75%, Man 50%, Disorder 50%, Truth 50%, Harmony 50%, Movement 75%, Beast 50%, Skills: Orate 100%, Broadsword 100%, Medium Shield 95%, Manage Household 70%, Worship (Orlanth) 65%, Speak (Heortling) 60%, Insight (Human) 45%, Sing 40%, Spirit Combat 40%, Climb 40%, Homeland Lore (Local) 35%, Farm 35%, Fist 35%, Grapple 35% Spirit Magic: Glamour (2pts), Bladesharp (3pts) Rune Spells: Flight (1pts), Shield (1pts), Lightning (1pts) Attacks: Dagger 35% 1D4+2+1D6 SR 8 6/6 HP Broadsword 100% 1D8+1+1D6 SR 6 12/12 HP Medium Shield 95% 1D4+1D6 SR 7 12/12 HP Thrown Javelin 30% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 1400 L in coins, 450 L in jewelry, vessels and luxury goods,