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Keressa Sarsh-Born
Full Character
Stat Block
--- Keressa Sarsh-Born --- Runes: Air Fertility Movement Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Keressa Sarsh-Born is Cuddly and Rough. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 16 (80%) Intelligence: 12 (60%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 23% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Fire/Sky 40% Air 90% Power Runes: Movement 85% Fertility 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 37% Drive (Chariot) 10% Jump 63% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 20% Orate 85% Sing 80% Speak (Heortling) 65% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 40% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 40% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Human) 30% Insight (Species) 30% Listen 25% Scan 25% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 85% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 85% Medium Shield 35% Small Shield 20% Spirit Magic: Detect Enemies (1pts) Mobility (1pts) Bladesharp (1pts) Disruption (1pts) Fanaticism (1pts) Protection (2pts) Rune Spells: Lightning (1pts) Earth Shield (3pts) Summons of Evil (3pts) Melee Attacks: Large Shield 85% 1D6+1D4 SR 6 16/16 HP Grapple 30% Special+1D4 SR 7 0/0 HP Ranged Attacks: Composite Bow 85% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 4/4 HP (16-18) - L Arm Armor: 8 3/3 HP (13-15) - R Arm Armor: 8 3/3 HP (12) - Chest Armor: 8 5/5 HP (9-11) - Abdomen Armor: 8 4/4 HP (5-8) - L Leg Armor: 8 4/4 HP (1-4) - R Leg Armor: 8 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Keressa Sarsh-Born ** Runes: Air Fertility Movement Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth Adventurous STR: 11, CON: 11, SIZ: 14, DEX: 16, INT: 12, POW: 14, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 23%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 90%, Moon 60%, Fire/Sky 40%, Movement 85%, Fertility 85%, Skills: Orate 85%, Composite Bow 85%, Large Shield 85%, Sing 80%, Speak (Heortling) 65%, Jump 63%, Climb 55%, Spirit Combat 50%, Manage Household 40%, Worship (Orlanth) 40%, Dodge 37%, Medium Shield 35%, Customs (Heortling) 35%, Homeland Lore (Local) 30% Spirit Magic: Disruption (1pts), Fanaticism (1pts), Protection (2pts), Detect Enemies (1pts), Mobility (1pts), Bladesharp (1pts) Rune Spells: Lightning (1pts), Earth Shield (3pts), Summons of Evil (3pts) Attacks: Grapple 30% Special+1D4 SR 7 0/0 HP Large Shield 85% 1D6+1D4 SR 6 16/16 HP Composite Bow 85% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 4/4 HP (16-18) - L Arm Armor: 8 3/3 HP (13-15) - R Arm Armor: 8 3/3 HP (12) - Chest Armor: 8 5/5 HP (9-11) - Abdomen Armor: 8 4/4 HP (5-8) - L Leg Armor: 8 4/4 HP (1-4) - R Leg Armor: 8 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,