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Nianaki
Full Character
Stat Block
--- Nianaki --- Runes: Movement Fertility Darkness Type: Player Character Homeland: Northerner (Northern Empire) Occupation: Hunter Initiate of Cult: Orlanth Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 14 (70%) Constitution: 16 (80%) Size: 17 (85%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 16 (80%) Derived Stats: Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth) 60% Honor (Northerner) 60% Reputation 5% Love (Family) 70% Loyalty (Kyros) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Darkness 70% Fire/Sky 10% Moon 40% Power Runes: Fertility 75% Stasis 25% Harmony 50% Disorder 50% Illusion 50% Truth 50% Man 50% Beast 50% Death 25% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 35% Climb 40% Dodge 28% Drive (Chariot) 5% Jump 42% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 25% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 25% Speak (Heortling) 0% Speak (Stormspeech) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 40% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 20% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 35% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 65% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 25% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 25% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 65% **Stealth (+0%)** Hide 20% Move Quietly 35% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 20% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 20% Battle Axe 20% Broadsword 60% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 30% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 55% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 25% Spirit Magic: Silence (1pts) Bladesharp (1pts) Detect Life (1pts) Rune Spells: Wind Warp (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Broadsword 60% 1D8+1+1D4 SR 5 12/12 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Nianaki ** Runes: Movement Fertility Darkness Homeland: Northerner (Northern Empire), Occupation: Hunter, Initiate of Cult: Orlanth STR: 14, CON: 16, SIZ: 17, DEX: 14, INT: 14, POW: 15, CHA: 16, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Love (Family) 70%, Loyalty (Kyros) 60%, Devotion (Orlanth) 60%, Honor (Northerner) 60%, Reputation 5%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Moon 40%, Earth 60%, Darkness 70%, Fire/Sky 10%, Fertility 75%, Stasis 25%, Harmony 50%, Disorder 50%, Illusion 50%, Truth 50%, Movement 75%, Man 50%, Beast 50%, Death 25%, Skills: Survival 65%, Track 65%, Broadsword 60%, Composite Bow 55%, Scan 50%, Listen 50%, Animal Lore 50%, Speak (Stormspeech) 45%, Jump 42%, Battle 40%, Climb 40%, Crossbows 35%, Grapple 35%, Cult Lore (Orlanth) 35% Spirit Magic: Silence (1pts), Bladesharp (1pts), Detect Life (1pts) Rune Spells: Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts), Wind Warp (1pts), Summon Air Elemental (1pts) Attacks: Broadsword 60% 1D8+1+1D4 SR 5 12/12 HP Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,