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Tertip Copper-Tongue
Full Character
Stat Block
--- Tertip Copper-Tongue --- Runes: Man Death Air Type: Player Character Homeland: Durulz (Ducks) Occupation: Assistant Shaman Initiate of Cult: Daka Fal Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Stats: Strength: 7 (35%) Constitution: 12 (60%) Size: 4 (20%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 17 (85%) Charisma: 16 (80%) Derived Stats: Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: -1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 17 Movement: Ground: 5 Water: 8 Passions & Reputations: Fear (Dragons) 60% Hate (Lunar Empire) 70% Loyalty (White Bull) 60% Reputation 8% Hate (Undead) 60% Love (Family) 70% Loyalty (Shaman) 60% Honor 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Daka Fal - Initiate - Rune Points: 3 Elemental Runes: Air 70% Moon 55% Water 40% Power Runes: Stasis 50% Disorder 50% Illusion 50% Truth 50% Death 75% Movement 50% Beast 10% Man 90% Harmony 50% Fertility 25% Condition Runes: Skills: **Agility (+15%)** Boat 45% Climb 55% Dodge 45% Drive (Chariot) 20% Jump 60% Swim 95% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 60% Intimidate 25% Intrigue 15% Orate 20% Sing 50% Speak (Spiritspeech) 60% **Knowledge (+10%)** Animal Lore 15% Battle 40% Celestial Lore 15% Cult Lore (Daka Fal) 25% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 45% Game 25% Herd 25% Homeland Lore (Local) 40% Lore (Animal) 35% Lore (Plant) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 75% Prepare Corpse 20% Spirit Combat 110% Spirit Dance 45% Spirit Lore 30% Spirit Travel 40% Worship (Daka Fal) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 55% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Speedart (0pts) Spirit Binding (0pts) Binding Enchantment (0pts) Slow (0pts) Mobility (0pts) Rune Spells: Free Ghost (1pts) Discorporation (1pts) Spirit Guardian (1pts) Melee Attacks: Medium Shield 45% 1D4-1D4 SR 8 12/12 HP Dagger 40% 1D4+2-1D4 SR 9 6/6 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Tertip Copper-Tongue ** Runes: Man Death Air Homeland: Durulz (Ducks), Occupation: Assistant Shaman, Initiate of Cult: Daka Fal STR: 7, CON: 12, SIZ: 4, DEX: 13, INT: 15, POW: 17, CHA: 16, Derived Stats: Magic Points: 17, Damage Bonus: -1D4, Hit Points: 11, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Shaman) 60%, Honor 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Fear (Dragons) 60%, Hate (Lunar Empire) 70%, Loyalty (White Bull) 60%, Reputation 8%, Hate (Undead) 60%, Love (Family) 70%, Cults: Daka Fal - Initiate - Rune Points: 3 Runes: Air 70%, Moon 55%, Water 40%, Death 75%, Movement 50%, Man 90%, Beast 10%, Harmony 50%, Fertility 25%, Truth 50%, Stasis 50%, Disorder 50%, Illusion 50%, Skills: Spirit Combat 110%, Swim 95%, Meditate 75%, Jump 60%, Fast Talk 60%, Speak (Spiritspeech) 60%, Composite Bow 55%, Climb 55%, Sing 50%, Medium Shield 45%, First Aid 45%, Spirit Dance 45%, Dodge 45%, Boat 45% Spirit Magic: Slow (0pts), Mobility (0pts), Speedart (0pts), Spirit Binding (0pts), Binding Enchantment (0pts) Rune Spells: Free Ghost (1pts), Discorporation (1pts), Spirit Guardian (1pts) Attacks: Medium Shield 45% 1D4-1D4 SR 8 12/12 HP Dagger 40% 1D4+2-1D4 SR 9 6/6 HP Composite Bow 55% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,