The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Ernestra Araransdottir
Full Character
Stat Block
--- Ernestra Araransdottir --- Runes: Movement Man Air Type: Player Character Homeland: Sartar Occupation: Herder Initiate of Cult: Orlanth Thunderous Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Ernestra Araransdottir is Draconian and Proper. She is a Common adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 12 (60%) Size: 11 (55%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 9 (45%) Charisma: 9 (45%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 70% Reputation 5% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% **Cults: Orlanth Thunderous - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 40% Air 70% Power Runes: Movement 75% Man 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 50% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 30% Speak (Heortling) 0% Speak (Stormspeech) 35% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 60% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 55% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 50% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 30% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 55% Small Shield 20% Spirit Magic: Heal (1pts) Bladesharp (2pts) Extinguish (2pts) Rune Spells: Summons of Evil (3pts) Melee Attacks: Broadsword 30% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 55% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Sling 30% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Ernestra Araransdottir ** Runes: Movement Man Air Homeland: Sartar, Occupation: Herder, Initiate of Cult: Orlanth Thunderous STR: 15, CON: 12, SIZ: 11, DEX: 10, INT: 15, POW: 9, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Reputation 5%, Hate (Chaos) 60%, Cults: Orlanth Thunderous - Initiate - Rune Points: 1 Runes: Air 70%, Darkness 20%, Fire/Sky 40%, Movement 75%, Man 75%, Skills: Herd 60%, Medium Shield 55%, Peaceful Cut 55%, Jump 50%, Worship (Orlanth) 50%, Scan 50%, Climb 40%, Farm 35%, Homeland Lore (Local) 35%, Speak (Stormspeech) 35%, Spirit Combat 35%, Crossbows 30%, Large Shield 30%, Fist 30% Spirit Magic: Heal (1pts), Bladesharp (2pts), Extinguish (2pts) Rune Spells: Summons of Evil (3pts) Attacks: Broadsword 30% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 55% 1D4+1D4 SR 8 12/12 HP Sling 30% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,