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Altina
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--- Altina --- Runes: Moon Fertility Man Type: Player Character Homeland: Lunar Tarsh Occupation: Priest Initiate of Cult: Crimson Bat Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 10 (50%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 12 (60%) Power: 20 (100%) Charisma: 11 (55%) Derived Stats: Healing Rate: 3 Magic Points: 20 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Movement: Ground: 8 Passions & Reputations: Devotion 60% Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Fear 60% **Cults: Crimson Bat - Initiate - Rune Points: 4 Elemental Runes: Fire/Sky 20% Moon 80% Earth 55% Power Runes: Spirit 5% Stasis 50% Disorder 50% Illusion 50% Movement 50% Man 75% Beast 25% Chaos 5% Truth 50% Death 20% Harmony 50% Fertility 80% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 42% Drive (Chariot) 15% Jump 83% Ride (Horse) 15% Swim 50% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 40% Orate 25% Sing 45% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Crimson Bat) 70% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 15% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 25% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (4) 40% Worship (Crimson Bat) 45% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 20% Dagger 35% Fist 45% Grapple 35% Greatsword 15% Kick 25% Kopis 70% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 45% Small Shield 25% Spirit Magic: Befuddle (0pts) Detect Life (0pts) Rune Spells: Shield (1pts) Mindblast (2pts) Heal Wound (1pts) Melee Attacks: Dagger 35% 1D4+2 SR 7 6/6 HP Medium Shield 45% 1D4 SR 6 12/12 HP Fist 45% 1D3 SR 7 0/0 HP Kopis 70% 1D8+1 SR 5 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Altina ** Runes: Moon Fertility Man Homeland: Lunar Tarsh, Occupation: Priest, Initiate of Cult: Crimson Bat STR: 10, CON: 13, SIZ: 12, DEX: 16, INT: 12, POW: 20, CHA: 11, Derived Stats: Magic Points: 20, Damage Bonus: 0, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Fear 60%, Devotion 60%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Crimson Bat - Initiate - Rune Points: 4 Runes: Fire/Sky 20%, Moon 80%, Earth 55%, Spirit 5%, Stasis 50%, Disorder 50%, Illusion 50%, Movement 50%, Man 75%, Beast 25%, Chaos 5%, Truth 50%, Death 20%, Harmony 50%, Fertility 80%, Skills: Jump 83%, Cult Lore (Crimson Bat) 70%, Kopis 70%, Speak (New Pelorian) 55%, Swim 50%, Climb 50%, Medium Shield 45%, Sing 45%, Fist 45%, Spirit Combat 45%, Worship (Crimson Bat) 45%, Dodge 42%, Large Shield 40%, Intrigue 40% Spirit Magic: Befuddle (0pts), Detect Life (0pts) Rune Spells: Shield (1pts), Mindblast (2pts), Heal Wound (1pts) Attacks: Dagger 35% 1D4+2 SR 7 6/6 HP Medium Shield 45% 1D4 SR 6 12/12 HP Fist 45% 1D3 SR 7 0/0 HP Kopis 70% 1D8+1 SR 5 12/12 HP Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,