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Derdstar Goldes
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Stat Block
--- Derdstar Goldes --- Runes: Fertility Disorder Moon Type: Player Character Homeland: Prax: High Llama Rider Occupation: Thief Initiate of Cult: Ernalda Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Derdstar Goldes is Quarrelsome and Indifferent. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 7 (35%) Size: 10 (50%) Dexterity: 11 (55%) Intelligence: 10 (50%) Power: 14 (70%) Charisma: 11 (55%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 7 Healing Rate: 2 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Devotion (Ernalda) 60% Reputation 5% Hate (Chaos) 60% Love (Family) 60% Loyalty (Gang) 60% Loyalty (Tribe) 60% **Cults: Ernalda - Initiate - Rune Points: 1 Elemental Runes: Moon 60% Water 10% Air 20% Power Runes: Disorder 75% Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 60% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (High Llama) 50% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 30% Disguise 35% Fast Talk 35% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 10% Celestial Lore 5% Cult Lore (Ernalda) 30% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (High Llama Tribe) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 10% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Ernalda) 55% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 15% Play Instrument 5% Sleight 50% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (+0%)** Hide 20% Move Quietly 40% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 15% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 35% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 15% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 15% Small Shield 15% Spirit Magic: Heal (3pts) Vigor (2pts) Rune Spells: Summon Household Guardian (1pts) Melee Attacks: Lance 35% 1D10+1 SR 5 10/10 HP Medium Shield 15% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Derdstar Goldes ** Runes: Fertility Disorder Moon Homeland: Prax: High Llama Rider, Occupation: Thief, Initiate of Cult: Ernalda STR: 10, CON: 7, SIZ: 10, DEX: 11, INT: 10, POW: 14, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 7, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 Passions: Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Gang) 60%, Loyalty (Tribe) 60%, Devotion (Ernalda) 60%, Cults: Ernalda - Initiate - Rune Points: 1 Runes: Air 20%, Moon 60%, Water 10%, Disorder 75%, Fertility 75%, Skills: Climb 60%, Worship (Ernalda) 55%, Spirit Combat 55%, Ride (High Llama) 50%, Sleight 50%, Speak (Praxian) 50%, Move Quietly 40%, Lance 35%, Herd 35%, Disguise 35%, Fast Talk 35%, Jump 33%, Homeland Lore (Local) 30%, Dance 30% Spirit Magic: Heal (3pts), Vigor (2pts) Rune Spells: Summon Household Guardian (1pts) Attacks: Lance 35% 1D10+1 SR 5 10/10 HP Medium Shield 15% 1D4 SR 8 12/12 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,