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jgf
Full Character
Stat Block
--- jgf --- Runes: Fertility Air Type: Player Character Homeland: test Occupation: Test Initiate of Cult: Thed Standard of Living: Noble Income: 0 L Ransom: 0 L Description: Stats: Strength: 17 (85%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 10 (50%) Intelligence: 17 (85%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Devotion 70% Reputation 15% Hate (Everything) 60% Fear 70% Love 60% **Cults: Thed - Initiate - Rune Points: 3 Elemental Runes: Air 60% Earth 40% Fire/Sky 20% Power Runes: Beast 40% Death 25% Illusion 50% Movement 50% Fertility 75% Harmony 50% Man 10% Truth 50% Stasis 50% Disorder 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 25% Drive (Chariot) 15% Jump 35% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 15% Art 15% Bargain 10% Charm 25% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 20% Sing 15% Speak (Heortling) 20% **Knowledge (+10%)** Alchemy 25% Animal Lore 30% Battle 20% Bureacracy 35% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Thed) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 35% Game 40% Herd 15% Homeland Lore (Local) 70% Library Use 25% Lore (Local) 40% Manage Household 30% Mineral Lore 25% Peaceful Cut 20% Plant Lore 25% Read/Write (Old Tarsh) 45% Shiphandling 0% Survival 25% Treat Disease 25% Treat Poison 25% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 25% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Thed) 50% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 30% Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP
** jgf ** Runes: Fertility Air Homeland: test, Occupation: Test, Initiate of Cult: Thed STR: 17, CON: 13, SIZ: 14, DEX: 10, INT: 17, POW: 14, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 15%, Hate (Everything) 60%, Fear 70%, Love 60%, Devotion 70%, Cults: Thed - Initiate - Rune Points: 3 Runes: Air 60%, Earth 40%, Fire/Sky 20%, Man 10%, Truth 50%, Stasis 50%, Disorder 50%, Beast 40%, Death 25%, Illusion 50%, Movement 50%, Fertility 75%, Harmony 50%, Skills: Homeland Lore (Local) 70%, Worship (Thed) 50%, Read/Write (Old Tarsh) 45%, Climb 45%, Crossbows 40%, Grapple 40%, Game 40%, Lore (Local) 40%, Fist 40%, Listen 35%, Scan 35%, Search 35%, Bureacracy 35%, First Aid 35% Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP