The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Angeria VonMichael
Full Character
Stat Block
--- Angeria VonMichael --- Runes: Air Illusion Disorder Type: Player Character Homeland: Sartar Occupation: Thief Initiate of Cult: Eurmal Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Most important family member - Mums Mum. Philosopher. Present at Grizzly Peak. Killed by Lunar spirits. ------------ Mum's Dad - Bandit Not present at Grizzly Peak or Bold Home or Holy Country. Killed by Ogres. ------------ Dad's Mum- Healer Not present at Grizzly Peak. Fought in Holy Country and survived unscathed. Fought at Boldhome - Died with great glory. ------------ Dad's Dad - Priest Not present at Grizzly Peak. Fought in Holy Country and survived unscathed. Fought at Boldhome. Died. -------------- Mum - Farmer Survived numerous ambushes by Prax. Acclaimed Pharandros as King. Survived Battle of Moonbush. Fought in Starbrow's Rebellion - Outlawed by Lunars for 4 years. Fought in Grazeland campaign - Survived. Joined White But Society. Killed in Lion King's Feast. Dad - Noble Survived numerous ambushes by Prax. Acclaimed Pharandros as King. Killed at battle of Moonbush Family heirloom - small stone dragon newt figurine. 1 point spell matrix for a find substance spell - need to decide type of substance. Stats: Strength: 19 (95%) Constitution: 18 (90%) Size: 20 (100%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D6 Hit Points: 20 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 74% Hate (Authority) 60% Honor (Devotion) 70% Loyalty (Phrandos) 60% Hate (Lunar Empire) 81% Loyalty (White Bull) 60% Hate (Praxis) 60% Love (Family) 85% Loyalty (Esrolia) 60% Reputation 31% Loyalty (Clan) 70% **Cults: Eurmal - Initiate - Rune Points: 3 White Bull - Initiate Rune Points: 1 Invisible God - Initiate Rune Points: 1 Elemental Runes: Air 94% Earth 5% Darkness 40% Fire/Sky 20% Power Runes: Death 50% Spirit 34% Stasis 50% Illusion 86% Man 50% Chaos 10% Harmony 20% Disorder 80% Beast 50% Truth 14% Movement 50% Fertility 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 42% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 25% Dance 35% Disguise 35% Fast Talk 120% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Cult Lore (Aug. Summer) 10% Cult Lore (Eurmal) 35% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Lore (Draconic) 10% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Chaos 50% Spirit Combat 35% Spirit Dance 50% Spirit Lore 20% Worship (Eurmal) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 50% Play Instrument 15% Sleight 50% **Perception (+5%)** Insight (Species) 45% Listen 31% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 35% Move Quietly 35% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 55% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 80% Fist 36% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Ignite (1pts) Glamour (2pts) Disruption (1pts) Rune Spells: Illusory Odor (1pts) Illusory Sound (1pts) Illusory Motion (1pts) Summon Ancestor (Augervale Summer) (1pts) Melee Attacks: Fist 36% 1D3+1D6 SR 8 0/0 HP Dagger 80% 1D4+2+1D6 SR 8 6/6 HP Light Mace 55% 1D6+2+1D6 SR 7 6/6 HP Heavy Cestus 36% 1D3+2+1D6 SR 8 8/8 HP Medium Shield 40% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Composite Bow 25% 1D8+1 SR 3 7/7 HP Rng 100 Thrown Dagger 15% 1D4+1D3 SR 3 6/6 HP Rng 20 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 30% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 7/7 HP (16-18) - L Arm Armor: 3 6/6 HP (13-15) - R Arm Armor: 3 6/6 HP (12) - Chest Armor: 1 8/8 HP (9-11) - Abdomen Armor: 1 7/7 HP (5-8) - L Leg Armor: 1 7/7 HP (1-4) - R Leg Armor: 1 7/7 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark Light Crossbow Leather garb Vambraces Leather hood Magic Javelin
** Angeria VonMichael ** Runes: Air Illusion Disorder Homeland: Sartar, Occupation: Thief, Initiate of Cult: Eurmal STR: 19, CON: 18, SIZ: 20, DEX: 11, INT: 15, POW: 11, CHA: 12, Derived Stats: Magic Points: 11, Damage Bonus: +1D6, Hit Points: 20, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Loyalty (Tribe) 74%, Hate (Authority) 60%, Honor (Devotion) 70%, Loyalty (Phrandos) 60%, Hate (Lunar Empire) 81%, Loyalty (White Bull) 60%, Hate (Praxis) 60%, Love (Family) 85%, Loyalty (Esrolia) 60%, Reputation 31%, Loyalty (Clan) 70%, Cults: Eurmal - Initiate - Rune Points: 3 White Bull - Initiate Rune Points: 1 Invisible God - Initiate Rune Points: 1 Runes: Earth 5%, Darkness 40%, Fire/Sky 20%, Air 94%, Fertility 50%, Man 50%, Chaos 10%, Death 50%, Spirit 34%, Stasis 50%, Illusion 86%, Beast 50%, Truth 14%, Harmony 20%, Disorder 80%, Movement 50%, Skills: Fast Talk 120%, Dagger 80%, 1H Mace 55%, Sleight 50%, Spirit Dance 50%, Devise 50%, Sense Chaos 50%, Climb 50%, Insight (Species) 45%, Dodge 42%, Medium Shield 40%, Fist 36%, Grapple 35%, Cult Lore (Eurmal) 35% Spirit Magic: Ignite (1pts), Glamour (2pts), Disruption (1pts) Rune Spells: Illusory Odor (1pts), Illusory Sound (1pts), Illusory Motion (1pts), Summon Ancestor (Augervale Summer) (1pts) Attacks: Dagger 80% 1D4+2+1D6 SR 8 6/6 HP Light Mace 55% 1D6+2+1D6 SR 7 6/6 HP Heavy Cestus 36% 1D3+2+1D6 SR 8 8/8 HP Medium Shield 40% 1D4+1D6 SR 7 12/12 HP Fist 36% 1D3+1D6 SR 8 0/0 HP Composite Bow 25% 1D8+1 SR 3 7/7 HP Rng 100 Thrown Dagger 15% 1D4+1D3 SR 3 6/6 HP Rng 20 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 30% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 7/7 HP (16-18) - L Arm Armor: 3 6/6 HP (13-15) - R Arm Armor: 3 6/6 HP (12) - Chest Armor: 1 8/8 HP (9-11) - Abdomen Armor: 1 7/7 HP (5-8) - L Leg Armor: 1 7/7 HP (1-4) - R Leg Armor: 1 7/7 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark, Light Crossbow, Leather garb, Vambraces, Leather hood, Magic Javelin,