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bob the bobber
Full Character
Stat Block
--- bob the bobber --- Runes: Death Beast Air Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Storm Bull Standard of Living: Poor Income: 40 L Ransom: 250 L Description: He bobs Stats: Strength: 9 (45%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 8 (40%) Intelligence: 17 (85%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 70% Loyalty (Tribe) 60% Devotion (Storm Bull) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 20% Air 70% Power Runes: Illusion 50% Fertility 25% Beast 75% Truth 50% Disorder 50% Man 25% Harmony 50% Movement 50% Death 75% Stasis 50% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 0% Ride (Horse) 5% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 50% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 45% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 25% Customs (Heortling) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 25% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 45% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 65% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Heal (0pts) Demoralize (0pts) Protection (0pts) Detect Enemies (0pts) Rune Spells: Impede Chaos (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Berserker (2pts) Face Chaos (1pts) Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** bob the bobber ** Runes: Death Beast Air Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Storm Bull STR: 9, CON: 15, SIZ: 14, DEX: 8, INT: 17, POW: 14, CHA: 12, Derived Stats: Magic Points: 14, Damage Bonus: 0, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 5%, Love (Family) 70%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Devotion (Storm Bull) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 70%, Earth 40%, Beast 75%, Truth 50%, Disorder 50%, Illusion 50%, Fertility 25%, Man 25%, Harmony 50%, Movement 50%, Death 75%, Stasis 50%, Skills: Composite Bow 65%, Speak (Heortling) 55%, Intimidate 50%, Listen 45%, Track 45%, Animal Lore 45%, Scan 45%, Farm 40%, Spirit Combat 40%, Homeland Lore (Local) 40%, Climb 35%, Medium Shield 35%, Search 35%, Customs (Heortling) 35% Spirit Magic: Heal (0pts), Demoralize (0pts), Protection (0pts), Detect Enemies (0pts) Rune Spells: Impede Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Berserker (2pts), Face Chaos (1pts) Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,