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Hendortisson
Full Character
Stat Block
--- Hendortisson --- Runes: Man Disorder Earth Type: Player Character Homeland: Sartar Occupation: Troll Priestesses Rune Lord of Cult: Maran Gor Standard of Living: Free Income: 0 L Ransom: 0 L Description: Hendortisson is Temperate and Interested. He is a Epic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 17 (85%) Size: 15 (75%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 16 (80%) Charisma: 15 (75%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Reputation 23% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Maran Gor - Rune Lord - Rune Points: 8 Elemental Runes: Earth 90% Fire/Sky 60% Air 10% Moon 70% Power Runes: Disorder 95% Man 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 60% Drive (Chariot) 10% Jump 90% Ride (Horse) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 55% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 85% Speak (Earthtongue) 55% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Maran Gor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 60% Library Use 0% Lore (Cult) 35% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Darktonge) 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 25% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 15% Spirit Lore 15% Spirit Travel 15% Understand Herd Beast 0% Worship (Maran Gor) 50% Worship (Orlanth) 0% Worship (Troll God) 45% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 55% Search 40% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 100% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 40% 2H Mace 20% 2H Spear 25% Battle Axe 40% Broadsword 35% Dagger 45% Fist 60% Grapple 75% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 60% Medium Shield 120% Small Shield 25% Spirit Magic: Bladesharp (14pts) Demoralize (2pts) Rune Spells: Command (2pts) Blast Earth (1pts) Shake Earth (1pts) Create Fissure (1pts) Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: Small Axe 100% 1D6+1+1D4 SR 7 6/6 HP Medium Shield 120% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Cultural weapons Large shield Bronze greaves and vambraces (each 6 pts.); scale hauberk (5 pts.); open helm (4 pts.) Fancy clothing worth 80 L One dose healing potion (POT 1D6) One dose poison antidote of any type (POT 6) Trollkin slave Magic point storage crystal (1D6 points) Owns SIZ×1,000 bolgs
** Hendortisson ** Runes: Man Disorder Earth Homeland: Sartar, Occupation: Troll Priestesses, Rune Lord of Cult: Maran Gor STR: 14, CON: 17, SIZ: 15, DEX: 15, INT: 14, POW: 16, CHA: 15, Derived Stats: Magic Points: 16, Damage Bonus: +1D4, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 23%, Love (Family) 60%, Cults: Maran Gor - Rune Lord - Rune Points: 8 Runes: Air 10%, Moon 70%, Earth 90%, Fire/Sky 60%, Man 95%, Disorder 95%, Skills: Medium Shield 120%, 1H Axe 100%, Jump 90%, Sing 85%, Climb 85%, Grapple 75%, Spirit Combat 60%, Large Shield 60%, Crossbows 60%, Fist 60%, Homeland Lore (Local) 60%, Dodge 60%, Scan 55%, Dance 55% Spirit Magic: Demoralize (2pts), Bladesharp (14pts) Rune Spells: Shake Earth (1pts), Create Fissure (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts), Command (2pts), Blast Earth (1pts) Attacks: Small Axe 100% 1D6+1+1D4 SR 7 6/6 HP Medium Shield 120% 1D4+1D4 SR 6 12/12 HP Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Cultural weapons, Large shield, Bronze greaves and vambraces (each 6 pts.); scale hauberk (5 pts.); open helm (4 pts.), Fancy clothing worth 80 L, One dose healing potion (POT 1D6), One dose poison antidote of any type (POT 6), Trollkin slave, Magic point storage crystal (1D6 points), Owns SIZ×1,000 bolgs,