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Kalla
Full Character
Stat Block
--- Kalla --- Runes: Disorder Man Earth Type: Player Character Homeland: Prax: High Llama Rider Occupation: Thief Rune Lord of Cult: Waha Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Kalla is Empathetic and Panicky. She is a Epic adventurer. (She/Her) Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 9 (45%) Intelligence: 16 (80%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D6 Hit Points: 15 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 20% Hate (Chaos) 60% Love (Family) 60% Loyalty (Gang) 60% Devotion (Waha) 60% Loyalty (Tribe) 60% **Cults: Waha - Rune Lord - Rune Points: 8 Elemental Runes: Darkness 60% Air 70% Earth 90% Water 10% Power Runes: Man 95% Disorder 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 95% Dodge 23% Drive (Chariot) 10% Jump 67% Ride (High Llama) 85% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 40% Fast Talk 80% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 40% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Waha) 45% Customs (Heortling) 0% Customs (High Llama Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 55% Farm 15% First Aid 15% Game 20% Herd 65% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 90% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 100% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 90% **Perception (+5%)** Insight (Species) 50% Listen 40% Scan 30% Search 40% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 65% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 25% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 45% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 85% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 25% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 30% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 25% Spirit Magic: Protection (10pts) Distraction (1pts) Heal (2pts) Rune Spells: Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Shield (1pts) Axis Mundi (1pts) Discorporation (1pts) Summon Cult Spirit (1pts) Melee Attacks: Lance 85% 1D10+1+1D6 SR 4 10/10 HP Large Shield 25% 1D6+1D6 SR 7 16/16 HP Ranged Attacks: Light Crossbow 60% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Kalla ** Runes: Disorder Man Earth Homeland: Prax: High Llama Rider, Occupation: Thief, Rune Lord of Cult: Waha STR: 17, CON: 14, SIZ: 16, DEX: 9, INT: 16, POW: 15, CHA: 13, Derived Stats: Hit Points: 15, Magic Points: 15, Damage Bonus: +1D6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Gang) 60%, Devotion (Waha) 60%, Loyalty (Tribe) 60%, Reputation 20%, Cults: Waha - Rune Lord - Rune Points: 8 Runes: Earth 90%, Water 10%, Darkness 60%, Air 70%, Man 95%, Disorder 95%, Skills: Spirit Combat 100%, Climb 95%, Sleight 90%, Peaceful Cut 90%, Ride (High Llama) 85%, Lance 85%, Fast Talk 80%, Jump 67%, Move Quietly 65%, Herd 65%, Crossbows 60%, Homeland Lore (Local) 60%, Evaluate 55%, Speak (Praxian) 55% Spirit Magic: Distraction (1pts), Heal (2pts), Protection (10pts) Rune Spells: Shield (1pts), Axis Mundi (1pts), Discorporation (1pts), Summon Cult Spirit (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Lance 85% 1D10+1+1D6 SR 4 10/10 HP Large Shield 25% 1D6+1D6 SR 7 16/16 HP Light Crossbow 60% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,