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Sarengor Crimson Song
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Stat Block
--- Sarengor Crimson Song --- Runes: Air Death Truth Type: Player Character Homeland: Sartar Occupation: Heavy Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Sarengor is a Sartarite warrior under The White Bull Argrath. His Clan The Crimsonite has a famous warrior Atratha who is Sarengor's grandmother. Stats: Strength: 19 (95%) Constitution: 18 (90%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 9 (45%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 19 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 23% Loyalty (Tribe) 60% Loyalty (Sartar) 60% Devotion (Humakt) 70% Loyalty (Argrath The White Bull) 80% Honor 70% Love (Family) 60% Loyalty (Clan) 60% Hate (Golden Moon Clan) 60% **Cults: Humakt - Initiate - Rune Points: 4 Elemental Runes: Air 90% Earth 50% Water 30% Power Runes: Beast 50% Stasis 50% Disorder 50% Movement 50% Fertility 20% Death 80% Man 50% Harmony 50% Truth 80% Illusion 20% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Horse) 15% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 50% Intrigue 5% Orate 15% Sing 40% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 95% Celestial Lore 10% Cult Lore (Humakt) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 35% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Worship (Humakt) 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 90% 1H Hammer 25% 1H Mace 30% 1H Spear 95% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 135% Dagger 50% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 40% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 90% Small Shield 30% Spirit Magic: Heal (3pts) Strength (0pts) Bladesharp (4pts) Rune Spells: Shield (1pts) True Weapon (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: 1H Battle Axe 90% 1D8+2+1D6 SR 6 8/8 HP Lance 95% 1D10+1+1D6 SR 3 10/10 HP Dagger 50% 1D4+2+1D6 SR 7 6/6 HP Black Sword 135% 1d8+1+1D6 SR 5 18/18 HP Ranged Attacks: Composite Bow 40% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: History: 676 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing
** Sarengor Crimson Song ** Runes: Air Death Truth Homeland: Sartar, Occupation: Heavy Cavalry, Initiate of Cult: Humakt STR: 19, CON: 18, SIZ: 16, DEX: 14, INT: 14, POW: 9, CHA: 12, Derived Stats: Damage Bonus: +1D6, Hit Points: 19, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Loyalty (Tribe) 60%, Loyalty (Sartar) 60%, Devotion (Humakt) 70%, Loyalty (Argrath The White Bull) 80%, Reputation 23%, Love (Family) 60%, Loyalty (Clan) 60%, Hate (Golden Moon Clan) 60%, Honor 70%, Cults: Humakt - Initiate - Rune Points: 4 Runes: Air 90%, Earth 50%, Water 30%, Movement 50%, Fertility 20%, Death 80%, Man 50%, Harmony 50%, Truth 80%, Illusion 20%, Beast 50%, Stasis 50%, Disorder 50%, Skills: Broadsword 135%, 1H Spear 95%, Battle 95%, Medium Shield 90%, 1H Axe 90%, Jump 52%, Intimidate 50%, Scan 50%, Climb 50%, Dagger 50%, Large Shield 40%, Listen 40%, Composite Bow 40%, Crossbows 40% Spirit Magic: Bladesharp (4pts), Heal (3pts), Strength (0pts) Rune Spells: Shield (1pts), True Weapon (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: Lance 95% 1D10+1+1D6 SR 3 10/10 HP Dagger 50% 1D4+2+1D6 SR 7 6/6 HP Black Sword 135% 1d8+1+1D6 SR 5 18/18 HP 1H Battle Axe 90% 1D8+2+1D6 SR 6 8/8 HP Composite Bow 40% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 6 6/6 HP (13-15) - R Arm Armor: 6 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 3 7/7 HP (5-8) - L Leg Armor: 6 7/7 HP (1-4) - R Leg Armor: 6 7/7 HP Equipment: History: 676 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing,