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Janyr
Full Character
Stat Block
--- Janyr --- Runes: Movement Air Harmony Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Vinga Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Born to poor farmers janyr was determined to escape poverty and make a name for herself she was soon attracted to the cult of vinga and been a devout member ever since she mostly makes a living in less savoury work such as cattle stealing and gladiatorial work Stats: Strength: 14 (70%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 11 (55%) Intelligence: 19 (95%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Love (56) 60% Loyalty (47) 60% Devotion (63) 60% Loyalty (Clan) 60% Hate (34) 60% Honor (96) 60% Reputation 69% Love (Family) 70% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Vinga - Initiate - Rune Points: 5 Elemental Runes: Fire/Sky 40% Air 70% Earth 20% Power Runes: Fertility 40% Beast 40% Death 25% Truth 60% Disorder 40% Illusion 40% Movement 75% Man 60% Spirit 10% Stasis 25% Harmony 60% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Zebra) 60% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 75% Disguise 15% Fast Talk 15% Intimidate 105% Intrigue 15% Orate 55% Sing 55% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 45% Customs (Heortling) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 50% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Plant) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 105% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+10%)** Hide 50% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 65% Dagger 35% Fist 45% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 45% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (0pts) Ignite (0pts) Bladesharp (0pts) Fanaticism (0pts) Countermagic (0pts) Rune Spells: Lightning (1pts) Summons of Evil (3pts) Leap (1pts) Flight (1pts) Shield (1pts) Melee Attacks: 1H Battle Axe 30% 1D8+2+1D4 SR 8 8/8 HP Fist 45% 1D3+1D4 SR 9 0/0 HP Broadsword 65% 1D8+1+1D4 SR 7 12/12 HP Large Shield 45% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Composite Bow 25% 1D8+1 SR 3 7/7 HP Rng 100 Thrown Dagger 20% 1D4+1D2 SR 3 6/6 HP Rng 20 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 30% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 94 Lunars Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Janyr ** Runes: Movement Air Harmony Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Vinga STR: 14, CON: 14, SIZ: 12, DEX: 11, INT: 19, POW: 12, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (56) 60%, Loyalty (47) 60%, Devotion (63) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Hate (34) 60%, Honor (96) 60%, Reputation 69%, Love (Family) 70%, Cults: Vinga - Initiate - Rune Points: 5 Runes: Fire/Sky 40%, Air 70%, Earth 20%, Fertility 40%, Illusion 40%, Beast 40%, Death 25%, Truth 60%, Disorder 40%, Movement 75%, Man 60%, Spirit 10%, Stasis 25%, Harmony 60%, Skills: Intimidate 105%, Survival 105%, Dance 75%, Broadsword 65%, Ride (Zebra) 60%, Speak (Heortling) 60%, Sing 55%, Orate 55%, Hide 50%, First Aid 50%, Large Shield 45%, Cult Lore (Orlanth) 45%, Fist 45%, Medium Shield 40% Spirit Magic: Heal (0pts), Ignite (0pts), Bladesharp (0pts), Fanaticism (0pts), Countermagic (0pts) Rune Spells: Flight (1pts), Shield (1pts), Lightning (1pts), Summons of Evil (3pts), Leap (1pts) Attacks: 1H Battle Axe 30% 1D8+2+1D4 SR 8 8/8 HP Fist 45% 1D3+1D4 SR 9 0/0 HP Broadsword 65% 1D8+1+1D4 SR 7 12/12 HP Large Shield 45% 1D6+1D4 SR 8 16/16 HP Thrown Javelin 30% 1D10+1D2 SR 3 8/8 HP Rng 20 Composite Bow 25% 1D8+1 SR 3 7/7 HP Rng 100 Thrown Dagger 20% 1D4+1D2 SR 3 6/6 HP Rng 20 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 94 Lunars, Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,