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Erinor Antar Talks-Fastsarm
Full Character
Stat Block
--- Erinor Antar Talks-Fastsarm --- Runes: Truth Air Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Valind Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Erinor Antar Talks-Fastsarm is Homeless and Unreliable. He is a Common adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 11 (55%) Size: 11 (55%) Dexterity: 11 (55%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Valind - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 40% Fire/Sky 20% Power Runes: Truth 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Stormspeech) 35% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Valind) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 30% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 80% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Valind) 35% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+5%)** Hide 55% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 70% Dagger 40% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 50% Medium Shield 35% Small Shield 20% Spirit Magic: Bladesharp (5pts) Rune Spells: Snow (1pts) Melee Attacks: Broadsword 70% 1D8+1+1D4 SR 7 12/12 HP Large Shield 50% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Erinor Antar Talks-Fastsarm ** Runes: Truth Air Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Valind STR: 14, CON: 11, SIZ: 11, DEX: 11, INT: 16, POW: 12, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Valind - Initiate - Rune Points: 1 Runes: Fire/Sky 20%, Air 70%, Earth 40%, Truth 75%, Skills: Survival 80%, Broadsword 70%, Hide 55%, Large Shield 50%, Dagger 40%, Climb 40%, Spirit Combat 35%, Medium Shield 35%, Homeland Lore (Local) 35%, Worship (Valind) 35%, Farm 35%, Speak (Stormspeech) 35%, Jump 33%, Scan 30% Spirit Magic: Bladesharp (5pts) Rune Spells: Snow (1pts) Attacks: Broadsword 70% 1D8+1+1D4 SR 7 12/12 HP Large Shield 50% 1D6+1D4 SR 8 16/16 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,