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Selemal
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Stat Block
--- Selemal --- Runes: Fire/Sky Truth Movement Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Elmal Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Rune Priest of Elmal Stats: Strength: 12 (60%) Constitution: 10 (50%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 20 (100%) Power: 15 (75%) Charisma: 16 (80%) Derived Stats: Hit Points: 11 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 40% Devotion (Elmal) 90% Loyalty (Enhyli) 60% Loyalty (Colymar) 60% Loyalty (Runegate Temple) 60% **Cults: Elmal - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Fire/Sky 90% Air 30% Power Runes: Disorder 50% Fertility 50% Beast 50% Illusion 25% Movement 75% Man 50% Stasis 25% Death 50% Harmony 50% Truth 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 50% Ride 20% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 35% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 40% Sing 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 15% Battle 25% Celestial Lore 15% Cult Lore (Elmal) 60% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Manage Household 30% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Theyalan) 20% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Spirit Combat 40% Worship (Elmal) 80% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 60% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 70% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 60% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 35% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 65% Small Shield 25% Spirit Magic: Heal (0pts) Parry (0pts) Lantern (0pts) Bladesharp (0pts) Protection (0pts) Rune Spells: Oath (2pts) Catseye (1pts) Sunbright (2pts) True Weapon (1pts) Summon Fire Elemental (1pts) Melee Attacks: Medium Shield 65% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 70% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Composite Bow 35% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: History: 100 Lunars Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Selemal ** Runes: Fire/Sky Truth Movement Homeland: Sartar, Occupation: Priest, Initiate of Cult: Elmal STR: 12, CON: 10, SIZ: 16, DEX: 10, INT: 20, POW: 15, CHA: 16, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Enhyli) 60%, Loyalty (Colymar) 60%, Loyalty (Runegate Temple) 60%, Honor 60%, Reputation 40%, Devotion (Elmal) 90%, Cults: Elmal - Initiate - Rune Points: 3 Runes: Air 30%, Earth 60%, Fire/Sky 90%, Death 50%, Stasis 25%, Truth 75%, Harmony 50%, Disorder 50%, Fertility 50%, Man 50%, Beast 50%, Illusion 25%, Movement 75%, Skills: Worship (Elmal) 80%, 1H Spear 70%, Medium Shield 65%, Sing 60%, Cult Lore (Elmal) 60%, Broadsword 60%, Scan 60%, Ride (Horse) 50%, Climb 40%, Orate 40%, Homeland Lore (Local) 40%, Farm 40%, Spirit Combat 40%, Search 35% Spirit Magic: Lantern (0pts), Bladesharp (0pts), Protection (0pts), Heal (0pts), Parry (0pts) Rune Spells: Oath (2pts), Catseye (1pts), Sunbright (2pts), True Weapon (1pts), Summon Fire Elemental (1pts) Attacks: Medium Shield 65% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 70% 1D6+1+1D4 SR 6 10/10 HP Composite Bow 35% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: History: 100 Lunars, Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,