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Hend of Howlind
Full Character
Stat Block
--- Hend of Howlind --- Runes: Fertility Darkness Air Type: Player Character Homeland: Old Tarsh Occupation: Healer Initiate of Cult: Valind Standard of Living: Free Income: 80 L Ransom: 500 L Description: Hend of Howlind is Energetic and Scrawny. He is a Heroic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 11 (55%) Intelligence: 18 (90%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 16% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 70% **Cults: Valind - Initiate - Rune Points: 3 Elemental Runes: Earth 50% Darkness 80% Fire/Sky 60% Air 80% Power Runes: Fertility 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 47% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 25% Sing 25% Speak (Heortling) 0% Speak (Stormspeech) 20% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 30% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Valind) 25% Customs (Heortling) 0% Customs (Tarshite) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 50% Game 25% Herd 15% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 55% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 70% Treat Poison 25% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Valind) 35% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 45% **Perception (+10%)** Insight (Human) 40% Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 35% Broadsword 30% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 50% Small Shield 25% Spirit Magic: Dispel Magic (1pts) Mobility (1pts) Bladesharp (1pts) Disruption (1pts) Extinguish (1pts) Rune Spells: Snow (1pts) Cloud Call (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Dagger 35% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Healer's Kit 20 L in coin Miscellaneous items worth 100 L
** Hend of Howlind ** Runes: Fertility Darkness Air Homeland: Old Tarsh, Occupation: Healer, Initiate of Cult: Valind STR: 15, CON: 12, SIZ: 16, DEX: 11, INT: 18, POW: 12, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Shaker Temple) 60%, Reputation 16%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 70%, Cults: Valind - Initiate - Rune Points: 3 Runes: Darkness 80%, Fire/Sky 60%, Air 80%, Earth 50%, Fertility 85%, Skills: Survival 75%, Treat Disease 70%, Plant Lore 55%, Speak (Tarshite) 55%, Homeland Lore (Local) 50%, First Aid 50%, Medium Shield 50%, Dodge 47%, Sleight 45%, Farm 45%, Insight (Human) 40%, Climb 40%, Customs (Tarshite) 35%, Dagger 35% Spirit Magic: Disruption (1pts), Extinguish (1pts), Dispel Magic (1pts), Mobility (1pts), Bladesharp (1pts) Rune Spells: Snow (1pts), Cloud Call (1pts), Increase/Decrease Wind (1pts) Attacks: Dagger 35% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L,