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Yanorpolti
Full Character
Stat Block
--- Yanorpolti --- Runes: Fire/Sky Truth Movement Type: Player Character Homeland: Grazelands Occupation: Bandit Initiate of Cult: Yelmalio Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Yanorpolti is a cultist of Yelmalio from the Grazelands. He is a Heroic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 17 (85%) Size: 12 (60%) Dexterity: 6 (30%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Loyalty (Feathered Horse Queen) 60% Honor 60% Reputation 14% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 90% Air 40% Moon 60% Power Runes: Truth 85% Movement 85% Condition Runes: Skills: **Agility (-5%)** Climb 35% Dodge 7% Jump 13% Ride (Horse) 45% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 20% Speak (Flamespeech) 20% Speak (Pure Horse Tongue) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 25% Cult Lore (Yelmalio) 20% Customs (Grazeland Pony Breeders) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 70% Homeland Lore (Local) 35% Lore (Animal) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 85% Treat Disease 10% Treat Poison 35% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Spirit Combat 50% Worship (Yelmalio) 40% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+0%)** Hide 50% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 30% Battle Axe 10% Broadsword 20% Dagger 80% Fist 35% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 20% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 25% Small Shield 50% Spirit Magic: Farsee (9pts) Lantern (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Dagger 80% 1D4+2+1D4 SR 10 6/6 HP Small Shield 50% 1D3+1D4 SR 9 8/8 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Yanorpolti ** Runes: Fire/Sky Truth Movement Homeland: Grazelands, Occupation: Bandit, Initiate of Cult: Yelmalio STR: 16, CON: 17, SIZ: 12, DEX: 6, INT: 14, POW: 13, CHA: 12, Derived Stats: Hit Points: 17, Magic Points: 13, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 14%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Loyalty (Feathered Horse Queen) 60%, Honor 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Fire/Sky 90%, Air 40%, Moon 60%, Movement 85%, Truth 85%, Skills: Survival 85%, Dagger 80%, Herd 70%, Speak (Pure Horse Tongue) 50%, Spirit Combat 50%, Small Shield 50%, Hide 50%, Ride (Horse) 45%, Worship (Yelmalio) 40%, Fist 35%, Climb 35%, Treat Poison 35%, Homeland Lore (Local) 35%, 2H Spear 30% Spirit Magic: Farsee (9pts), Lantern (1pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Dagger 80% 1D4+2+1D4 SR 10 6/6 HP Small Shield 50% 1D3+1D4 SR 9 8/8 HP Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,