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Oranda
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--- Oranda --- Runes: Air Truth Movement Type: Player Character Homeland: Sartar Occupation: Light Cavalry Rune Lord of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Oranda is Goal Orientated and Witty. She is a Epic adventurer. (She/Her) Stats: Strength: 18 (90%) Constitution: 10 (50%) Size: 17 (85%) Dexterity: 11 (55%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 12 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Honor 60% Reputation 25% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Darkness 70% Air 100% Earth 60% Power Runes: Movement 95% Truth 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 85% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 40% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 85% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 60% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 70% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 80% Search 40% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 85% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 40% Broadsword 100% Dagger 45% Fist 35% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 25% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 60% Dagger, Throwing 40% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 55% Sling 90% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 100% Medium Shield 65% Small Shield 25% Spirit Magic: Bladesharp (2pts) Fanaticism (1pts) Heal (1pts) Mobility (1pts) Rune Spells: Earth Shield (3pts) Increase/Decrease Wind (1pts) Leap (1pts) Flight (1pts) Shield (1pts) Dark Walk (1pts) Lightning (1pts) Mist Cloud (1pts) Melee Attacks: Broadsword 100% 1D8+1+1D6 SR 6 12/12 HP Large Shield 100% 1D6+1D6 SR 7 16/16 HP Ranged Attacks: Sling 90% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Oranda ** Runes: Air Truth Movement Homeland: Sartar, Occupation: Light Cavalry, Rune Lord of Cult: Orlanth Adventurous STR: 18, CON: 10, SIZ: 17, DEX: 11, INT: 16, POW: 14, CHA: 12, Derived Stats: Damage Bonus: +1D6, Hit Points: 12, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Honor 60%, Reputation 25%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Darkness 70%, Air 100%, Earth 60%, Truth 95%, Movement 95%, Skills: Broadsword 100%, Large Shield 100%, Sling 90%, Ride (Horse) 85%, 1H Spear 85%, Battle 85%, Scan 80%, Homeland Lore (Local) 70%, Medium Shield 65%, Listen 65%, Spirit Combat 65%, Farm 60%, Crossbows 60%, Self Bow 55% Spirit Magic: Mobility (1pts), Bladesharp (2pts), Fanaticism (1pts), Heal (1pts) Rune Spells: Leap (1pts), Flight (1pts), Shield (1pts), Dark Walk (1pts), Lightning (1pts), Mist Cloud (1pts), Earth Shield (3pts), Increase/Decrease Wind (1pts) Attacks: Broadsword 100% 1D8+1+1D6 SR 6 12/12 HP Large Shield 100% 1D6+1D6 SR 7 16/16 HP Sling 90% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,