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Berniskinner
Full Character
Stat Block
--- Berniskinner --- Runes: Air Beast Movement Type: Player Character Homeland: Sartar Occupation: Light Cavalry Rune Lord of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Berniskinner is Fabulous and Useful. He is a Epic adventurer. (He/Him) Stats: Strength: 19 (95%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 16 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Reputation 26% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Air 100% Moon 70% Earth 60% Power Runes: Beast 95% Movement 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 29% Drive (Chariot) 10% Jump 81% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 85% Speak (Heortling) 0% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 85% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 60% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 65% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 65% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 40% Broadsword 55% Dagger 45% Fist 45% Grapple 35% Greatsword 15% Kick 90% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 85% Composite Bow 15% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 85% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 100% Medium Shield 65% Small Shield 25% Spirit Magic: Heal (2pts) Strength (2pts) Bladesharp (3pts) Disruption (1pts) Fanaticism (1pts) Rune Spells: Summons of Evil (3pts) Dismiss Elemental (1pts) Increase/Decrease Wind (1pts) Leap (1pts) Flight (1pts) Shield (1pts) Dark Walk (1pts) Mist Cloud (1pts) Melee Attacks: Kick 90% 1D6+1D6 SR 9 0/0 HP Large Shield 100% 1D6+1D6 SR 8 16/16 HP Ranged Attacks: Sling 85% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Berniskinner ** Runes: Air Beast Movement Homeland: Sartar, Occupation: Light Cavalry, Rune Lord of Cult: Orlanth Adventurous STR: 19, CON: 15, SIZ: 14, DEX: 12, INT: 15, POW: 16, CHA: 14, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Tribe) 60%, Reputation 26%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Air 100%, Moon 70%, Earth 60%, Beast 95%, Movement 95%, Skills: Large Shield 100%, Kick 90%, Sling 85%, Battle 85%, Axe, Throwing 85%, Climb 85%, Sing 85%, Jump 81%, Medium Shield 65%, Listen 65%, Spirit Combat 65%, Worship (Orlanth) 65%, Scan 65%, Farm 60% Spirit Magic: Heal (2pts), Strength (2pts), Bladesharp (3pts), Disruption (1pts), Fanaticism (1pts) Rune Spells: Flight (1pts), Shield (1pts), Dark Walk (1pts), Mist Cloud (1pts), Summons of Evil (3pts), Dismiss Elemental (1pts), Increase/Decrease Wind (1pts), Leap (1pts) Attacks: Kick 90% 1D6+1D6 SR 9 0/0 HP Large Shield 100% 1D6+1D6 SR 8 16/16 HP Sling 85% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,