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Arrasdottir
Full Character
Stat Block
--- Arrasdottir --- Runes: Air Man Movement Type: Player Character Homeland: Sartar Occupation: Light Cavalry Rune Lord of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Arrasdottir is Hateful and Mentally Slow. She is a Epic adventurer. (She/Her) Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 17 (85%) Charisma: 15 (75%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 17 Movement: Ground: 8 Passions & Reputations: Reputation 28% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Earth 70% Fire/Sky 60% Air 100% Power Runes: Man 95% Movement 95% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 95% Dodge 53% Drive (Chariot) 20% Jump 97% Ride (Horse) 80% Swim 30% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 60% Sing 50% Speak (Heortling) 60% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 90% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 30% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 35% Worship (Orlanth) 50% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 95% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 110% Dagger 70% Fist 70% Grapple 55% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 55% Composite Bow 100% Crossbows 55% Dagger, Throwing 25% Elf Bow 25% Javelin 50% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 70% Medium Shield 75% Small Shield 140% Spirit Magic: Mobility (1pts) Fanaticism (1pts) Protection (12pts) Rune Spells: Leap (1pts) Shield (1pts) Dark Walk (1pts) Mist Cloud (1pts) Wind Words (1pts) Earth Shield (3pts) Summon Elemental (1pts) Dismiss Elemental (1pts) Melee Attacks: Small Shield 140% 1D3+1D6 SR 6 8/8 HP Broadsword 110% 1D8+1+1D6 SR 5 12/12 HP Ranged Attacks: Composite Bow 100% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Arrasdottir ** Runes: Air Man Movement Homeland: Sartar, Occupation: Light Cavalry, Rune Lord of Cult: Orlanth Adventurous STR: 17, CON: 14, SIZ: 16, DEX: 14, INT: 16, POW: 17, CHA: 15, Derived Stats: Magic Points: 17, Damage Bonus: +1D6, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Orlanth) 60%, Reputation 28%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Earth 70%, Fire/Sky 60%, Air 100%, Man 95%, Movement 95%, Skills: Small Shield 140%, Broadsword 110%, Composite Bow 100%, Jump 97%, Climb 95%, 1H Spear 95%, Battle 90%, Ride (Horse) 80%, Medium Shield 75%, Fist 70%, Large Shield 70%, Dagger 70%, Speak (Heortling) 60%, Orate 60% Spirit Magic: Mobility (1pts), Fanaticism (1pts), Protection (12pts) Rune Spells: Dismiss Elemental (1pts), Leap (1pts), Shield (1pts), Dark Walk (1pts), Mist Cloud (1pts), Wind Words (1pts), Earth Shield (3pts), Summon Elemental (1pts) Attacks: Broadsword 110% 1D8+1+1D6 SR 5 12/12 HP Small Shield 140% 1D3+1D6 SR 6 8/8 HP Composite Bow 100% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,