The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Dara the Bounge
Full Character
Stat Block
--- Dara the Bounge --- Runes: Air Movement Illusion Type: Player Character Homeland: Sartar Occupation: Light Cavalry Rune Lord of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Dara the Bounge is Right and Philanthropic. She is a Epic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 13 (65%) Size: 18 (90%) Dexterity: 15 (75%) Intelligence: 18 (90%) Power: 16 (80%) Charisma: 11 (55%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Orlanth) 60% Reputation 26% Love (Family) 60% Loyalty (Clan) 60% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Air 100% Darkness 60% Power Runes: Illusion 95% Movement 95% Condition Runes: Skills: **Agility (+0%)** Boat 30% Climb 50% Dodge 30% Drive (Chariot) 5% Jump 70% Ride (Horse) 70% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 120% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 90% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 25% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 65% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 90% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 50% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 85% Scan 125% Search 45% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 90% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 45% Broadsword 40% Dagger 65% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 50% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 95% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 50% Medium Shield 70% Small Shield 30% Spirit Magic: Protection (4pts) Detect Enemies (1pts) Mobility (1pts) Strength (2pts) Rune Spells: Wind Warp (1pts) Wind Words (1pts) Summons of Evil (3pts) Dismiss Elemental (1pts) Leap (1pts) Flight (1pts) Shield (1pts) Lightning (1pts) Melee Attacks: Medium Shield 70% 1D4+1D6 SR 6 12/12 HP 1H Short Spear 90% 1D6+1+1D6 SR 5 10/10 HP Ranged Attacks: Sling 95% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Dara the Bounge ** Runes: Air Movement Illusion Homeland: Sartar, Occupation: Light Cavalry, Rune Lord of Cult: Orlanth Adventurous STR: 16, CON: 13, SIZ: 18, DEX: 15, INT: 18, POW: 16, CHA: 11, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Orlanth) 60%, Reputation 26%, Love (Family) 60%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Darkness 60%, Air 100%, Illusion 95%, Movement 95%, Skills: Scan 125%, Sing 120%, Sling 95%, Homeland Lore (Local) 90%, 1H Spear 90%, Battle 90%, Listen 85%, Medium Shield 70%, Ride (Horse) 70%, Jump 70%, Dagger 65%, Farm 65%, Speak (Heortling) 55%, Read/Write (Old Tarsh) 50% Spirit Magic: Strength (2pts), Protection (4pts), Detect Enemies (1pts), Mobility (1pts) Rune Spells: Shield (1pts), Lightning (1pts), Wind Warp (1pts), Wind Words (1pts), Summons of Evil (3pts), Dismiss Elemental (1pts), Leap (1pts), Flight (1pts) Attacks: Medium Shield 70% 1D4+1D6 SR 6 12/12 HP 1H Short Spear 90% 1D6+1+1D6 SR 5 10/10 HP Sling 95% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,