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Hareen
Full Character
Stat Block
--- Hareen --- Runes: Air Movement Illusion Type: Player Character Homeland: Sartar Occupation: Light Cavalry Rune Lord of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Hareen is Irritable and Humble. She is a Epic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 16 (80%) Size: 14 (70%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 18 (90%) Charisma: 11 (55%) Derived Stats: Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Unit) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 29% Love (Family) 60% Loyalty (Clan) 60% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Earth 70% Fire/Sky 60% Air 100% Power Runes: Movement 95% Illusion 95% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 90% Dodge 36% Drive (Chariot) 15% Jump 74% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 105% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 65% First Aid 30% Game 25% Herd 25% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 30% Prepare Corpse 20% Sense Assassin 50% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 70% Scan 45% Search 45% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 95% 2H Axe 60% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 50% Dagger 60% Fist 65% Grapple 50% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 50% Dagger, Throwing 20% Elf Bow 20% Javelin 100% Pole Lasso 20% Rock 30% Self Bow 20% Sling 50% Staff Sling 25% Throwing Dagger 65% Thrown Axe 25% **Shield (+15%)** Large Shield 105% Medium Shield 70% Small Shield 30% Spirit Magic: Demoralize (2pts) Disruption (1pts) Fanaticism (1pts) Protection (1pts) Mobility (1pts) Strength (2pts) Rune Spells: Dismiss Elemental (1pts) Leap (1pts) Shield (1pts) Dark Walk (1pts) Wind Warp (1pts) Wind Words (1pts) Earth Shield (3pts) Summon Elemental (1pts) Melee Attacks: Large Shield 105% 1D6+1D4 SR 7 16/16 HP 1H Short Spear 95% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Thrown Javelin 100% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Hareen ** Runes: Air Movement Illusion Homeland: Sartar, Occupation: Light Cavalry, Rune Lord of Cult: Orlanth Adventurous STR: 14, CON: 16, SIZ: 14, DEX: 13, INT: 15, POW: 18, CHA: 11, Derived Stats: Magic Points: 18, Damage Bonus: +1D4, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 29%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Earth 70%, Fire/Sky 60%, Air 100%, Illusion 95%, Movement 95%, Skills: Large Shield 105%, Sing 105%, Javelin 100%, 1H Spear 95%, Climb 90%, Jump 74%, Listen 70%, Spirit Combat 70%, Medium Shield 70%, Fist 65%, Throwing Dagger 65%, Farm 65%, Dagger 60%, 2H Axe 60% Spirit Magic: Mobility (1pts), Strength (2pts), Demoralize (2pts), Disruption (1pts), Fanaticism (1pts), Protection (1pts) Rune Spells: Shield (1pts), Dark Walk (1pts), Wind Warp (1pts), Wind Words (1pts), Earth Shield (3pts), Summon Elemental (1pts), Dismiss Elemental (1pts), Leap (1pts) Attacks: Large Shield 105% 1D6+1D4 SR 7 16/16 HP 1H Short Spear 95% 1D6+1+1D4 SR 6 10/10 HP Thrown Javelin 100% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,