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Sherman Krank
Full Character
Stat Block
--- Sherman Krank --- Runes: Truth Death Air Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: A war torn never to be Sword of Humakt Stats: Strength: 20 (100%) Constitution: 16 (80%) Size: 17 (85%) Dexterity: 21 (105%) Intelligence: 17 (85%) Power: 16 (80%) Charisma: 15 (75%) Derived Stats: DEX Strike Rank: 0 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Honor 90% Reputation 55% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Humakt) 60% Hate (Lunar Empire) 60% **Cults: Humakt - Initiate - Rune Points: 8 Elemental Runes: Fire/Sky 20% Air 80% Water 60% Power Runes: Beast 50% Truth 90% Disorder 50% Illusion 10% Death 90% Harmony 50% Movement 50% Fertility 10% Man 50% Stasis 50% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 65% Dodge 55% Drive (Chariot) 20% Jump 75% Ride (Horse) 95% Ride (Horse) 95% Swim 30% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 45% Dance 25% Disguise 15% Fast Talk 15% Intimidate 40% Intrigue 15% Orate 20% Sing 40% Speak (Tradetalk) 30% **Knowledge (+10%)** Animal Lore 15% Battle 85% Celestial Lore 15% Cult Lore (Humakt) 55% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 90% Game 25% Herd 25% Homeland Lore (Local) 55% Manage Household 20% Mineral Lore 15% Peaceful Cut 21% Plant Lore 35% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% Worship (Humakt) 75% **Manipulation (+30%)** Conceal 35% Craft (Arms) 80% Devise 65% Play Instrument 35% Sleight 40% **Perception (+10%)** Insight (Species) 30% Listen 95% Scan 95% Search 66% Track 29% **Stealth (+15%)** Hide 65% Move Quietly 70% **Melee (+30%)** 1H Axe 40% 1H Hammer 40% 1H Mace 45% 1H Spear 45% 2H Axe 35% 2H Hammer 35% 2H Mace 40% 2H Spear 45% Battle Axe 50% Broadsword 145% Dagger 55% Fist 55% Grapple 55% Greatsword 165% Kick 45% Kopis 40% Lance 35% Pike 45% Quarterstaff 45% Rapier 35% Shortsword 40% Whip 35% **Ranged (+30%)** Arbalest 40% Axe, Throwing 40% Composite Bow 45% Crossbows 55% Dagger, Throwing 35% Elf Bow 35% Javelin 83% Pole Lasso 35% Rock 45% Self Bow 35% Sling 35% Staff Sling 40% Throwing Dagger 40% Thrown Axe 40% **Shield (+30%)** Large Shield 55% Medium Shield 113% Small Shield 45% Spirit Magic: Heal (6pts) Bladesharp (4pts) Disruption (1pts) Protection (2pts) Rune Spells: True Weapon (1pts) Turn Undead (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Broadsword 145% 1D8+1+1D6 SR 3 12/12 HP Greatsword 165% 2D8+1D6 SR 2 12/12 HP Medium Shield 113% 1D4+1D6 SR 4 12/12 HP Ranged Attacks: Thrown Javelin 83% 1D10+1D3 SR 0 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Sherman Krank ** Runes: Truth Death Air Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 20, CON: 16, SIZ: 17, DEX: 21, INT: 17, POW: 16, CHA: 15, Derived Stats: Magic Points: 16, Damage Bonus: +1D6, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Tribe) 60%, Devotion (Humakt) 60%, Hate (Lunar Empire) 60%, Honor 90%, Reputation 55%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Humakt - Initiate - Rune Points: 8 Runes: Water 60%, Fire/Sky 20%, Air 80%, Stasis 50%, Man 50%, Disorder 50%, Illusion 10%, Beast 50%, Truth 90%, Harmony 50%, Death 90%, Fertility 10%, Movement 50%, Skills: Greatsword 165%, Broadsword 145%, Medium Shield 113%, Scan 95%, Listen 95%, Ride (Horse) 95%, Ride (Horse) 95%, First Aid 90%, Battle 85%, Javelin 83%, Craft (Arms) 80%, Worship (Humakt) 75%, Jump 75%, Move Quietly 70% Spirit Magic: Heal (6pts), Bladesharp (4pts), Disruption (1pts), Protection (2pts) Rune Spells: Detect Truth (1pts), Sword Trance (1pts), True Weapon (1pts), Turn Undead (1pts) Attacks: Broadsword 145% 1D8+1+1D6 SR 3 12/12 HP Greatsword 165% 2D8+1D6 SR 2 12/12 HP Medium Shield 113% 1D4+1D6 SR 4 12/12 HP Thrown Javelin 83% 1D10+1D3 SR 0 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,