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Raneer
Full Character
Stat Block
--- Raneer --- Runes: Death Beast Air Type: Player Character Homeland: Prax: Bison Riders Occupation: Warrior Noble Initiate of Cult: Storm Bull Standard of Living: Noble Income: 1200 L Ransom: 10000 L Description: Raneer is an a hulking Brute of a man. A man of few words, Feared by his enemies loyal and steadfast to his friends. Stats: Strength: 20 (100%) Constitution: 16 (80%) Size: 18 (90%) Dexterity: 16 (80%) Intelligence: 12 (60%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 70% Love (Family) 70% Loyalty (Tribe) 60% Devotion (Storm Bull) 60% Loyalty (Bison Riders) 60% Reputation 15% **Cults: Storm Bull - Initiate - Rune Points: 4 Elemental Runes: Air 80% Earth 50% Fire/Sky 20% Power Runes: Beast 90% Harmony 50% Death 90% Truth 50% Stasis 50% Illusion 50% Fertility 10% Man 10% Disorder 50% Movement 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 77% Drive (Chariot) 10% Jump 63% Ride (Horse) 25% Ride (Bison) 70% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 35% Dance 15% Disguise 10% Fast Talk 10% Intimidate 65% Intrigue 20% Orate 35% Sing 15% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 45% Bureacracy 10% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 15% Customs (Heortling) 20% Customs (Bison Tribe) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 10% Game 15% Herd 35% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 25% Shiphandling 0% Survival 35% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 15% Sense Chaos 35% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 35% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 90% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 65% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 50% Pike 25% Quarterstaff 25% Rapier 25% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 50% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 70% Small Shield 25% Spirit Magic: Heal (2pts) Strength (2pts) Bladesharp (2pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Melee Attacks: Great Axe 90% 2D6+2+1D6 SR 4 10/10 HP Broadsword 65% 1D8+1+1D6 SR 4 12/12 HP Medium Shield 70% 1D4+1D6 SR 5 12/12 HP Lance 50% 1D10+1+1D6 SR 2 10/10 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D3 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP
** Raneer ** Runes: Death Beast Air Homeland: Prax: Bison Riders, Occupation: Warrior Noble, Initiate of Cult: Storm Bull STR: 20, CON: 16, SIZ: 18, DEX: 16, INT: 12, POW: 14, CHA: 14, Derived Stats: Damage Bonus: +1D6, Hit Points: 18, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Devotion (Storm Bull) 60%, Loyalty (Bison Riders) 60%, Reputation 15%, Hate (Chaos) 70%, Love (Family) 70%, Loyalty (Tribe) 60%, Cults: Storm Bull - Initiate - Rune Points: 4 Runes: Earth 50%, Fire/Sky 20%, Air 80%, Man 10%, Disorder 50%, Movement 50%, Harmony 50%, Beast 90%, Truth 50%, Stasis 50%, Illusion 50%, Fertility 10%, Death 90%, Skills: 2H Axe 90%, Dodge 77%, Ride (Bison) 70%, Medium Shield 70%, Broadsword 65%, Intimidate 65%, Jump 63%, Speak (Praxian) 55%, Javelin 50%, Lance 50%, Homeland Lore (Local) 50%, Spirit Combat 45%, Battle 45%, Climb 45% Spirit Magic: Heal (2pts), Strength (2pts), Bladesharp (2pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts) Attacks: Medium Shield 70% 1D4+1D6 SR 5 12/12 HP Lance 50% 1D10+1+1D6 SR 2 10/10 HP Great Axe 90% 2D6+2+1D6 SR 4 10/10 HP Broadsword 65% 1D8+1+1D6 SR 4 12/12 HP Thrown Javelin 50% 1D10+1D3 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP