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Melodi
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--- Melodi --- Runes: Harmony Death Earth Type: Player Character Homeland: Durulz (Ducks) Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 9 (45%) Constitution: 20 (100%) Size: 4 (20%) Dexterity: 18 (90%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 18 Healing Rate: 0 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 1 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 20% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Humakt) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 10% Moon 60% Earth 80% Power Runes: Harmony 85% Death 85% Condition Runes: Skills: **Agility (+15%)** Boat 45% Climb 65% Dodge 55% Drive (Chariot) 20% Jump 60% Swim 120% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 30% Intrigue 5% Orate 10% Sing 30% **Knowledge (+5%)** Animal Lore 10% Battle 55% Celestial Lore 10% Cult Lore (Humakt) 35% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Spirit Combat 50% Worship (Humakt) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+25%)** Hide 35% Move Quietly 35% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 45% Battle Axe 40% Broadsword 85% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 40% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 55% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 120% Small Shield 30% Spirit Magic: Fireblade (4pts) Demoralize (2pts) Disruption (1pts) Detect Undead (1pts) Detect Enemies (1pts) Rune Spells: Oath (2pts) Morale (2pts) Bind Ghost (1pts) Melee Attacks: 1H Battle Axe 40% 1D8+2 SR 7 8/8 HP Medium Shield 120% 1D4 SR 7 12/12 HP Ranged Attacks: Sling 55% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Melodi ** Runes: Harmony Death Earth Homeland: Durulz (Ducks), Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 9, CON: 20, SIZ: 4, DEX: 18, INT: 14, POW: 13, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 18, Magic Points: 13, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 20%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Humakt) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 10%, Moon 60%, Earth 80%, Fire/Sky 40%, Death 85%, Harmony 85%, Skills: Medium Shield 120%, Swim 120%, Broadsword 85%, Climb 65%, Jump 60%, Dodge 55%, Battle 55%, Sling 55%, Spirit Combat 50%, Boat 45%, 2H Spear 45%, Grapple 40%, Dagger 40%, Kick 40% Spirit Magic: Detect Undead (1pts), Detect Enemies (1pts), Fireblade (4pts), Demoralize (2pts), Disruption (1pts) Rune Spells: Oath (2pts), Morale (2pts), Bind Ghost (1pts) Attacks: 1H Battle Axe 40% 1D8+2 SR 7 8/8 HP Medium Shield 120% 1D4 SR 7 12/12 HP Sling 55% 1D8 SR 1 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,