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arluth
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Stat Block
--- arluth --- Runes: Darkness Type: Player Character Homeland: (Tiers) Apex Occupation: Bountyhunter Initiate of Cult: Chalana Arroy Standard of Living: Free Income: 70 L Ransom: 300 L Description: Stats: Strength: 12 (60%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Love 60% Loyalty 60% Reputation 10% Loyalty (Temple) 60% Loyalty (Vendrien'S Well) 60% Fear 60% Hate 60% Honor 60% Honor (Tiersman) 60% Hate (Disfavored) 60% Loyalty (Tribe/City) 60% **Cults: Chalana Arroy - Initiate - Rune Points: 3 Elemental Runes: Moon 40% Earth 20% Water 10% Darkness 60% Power Runes: Illusion 50% Movement 25% Stasis 25% Death 50% Truth 50% Disorder 50% Fertility 50% Harmony 50% Man 50% Beast 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 20% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 30% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Chalana Arroy) 20% Customs (Heortling) 15% Customs ((Tiersman)) 40% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 75% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Homeland) 15% Manage Household 35% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 55% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 25% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Chalana Arroy) 55% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 35% Listen 50% Scan 50% Search 40% Track 40% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 79% 1H Hammer 20% 1H Mace 20% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 20% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 50% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 75% Small Shield 25% Spirit Magic: Heal (0pts) Sleep (0pts) Befuddle (0pts) Disruption (0pts) Rune Spells: Cure Chaos Wound (1pts) Summon Cult Spirit (1pts) Heal Body (3pts) Resurrect (3pts) Cure Poison (1pts) Melee Attacks: Small Axe 79% 1D6+1+1D4 SR 6 6/6 HP Medium Shield 75% 1D4+1D4 SR 5 12/12 HP Ranged Attacks: Self Bow 50% 1D6+1 SR 1 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli graves and vambraces (3 pts) Open helm (4 pts) 1d3 distinctive scars Appropiate weapons sleeping roll Booty 2d100 Normal clothing
** arluth ** Runes: Darkness Homeland: (Tiers) Apex, Occupation: Bountyhunter, Initiate of Cult: Chalana Arroy STR: 12, CON: 12, SIZ: 16, DEX: 16, INT: 14, POW: 13, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Love 60%, Loyalty 60%, Reputation 10%, Loyalty (Temple) 60%, Loyalty (Vendrien'S Well) 60%, Fear 60%, Hate 60%, Honor 60%, Honor (Tiersman) 60%, Hate (Disfavored) 60%, Loyalty (Tribe/City) 60%, Cults: Chalana Arroy - Initiate - Rune Points: 3 Runes: Earth 20%, Water 10%, Darkness 60%, Moon 40%, Illusion 50%, Movement 25%, Death 50%, Truth 50%, Stasis 25%, Harmony 50%, Disorder 50%, Fertility 50%, Man 50%, Beast 50%, Skills: 1H Axe 79%, First Aid 75%, Medium Shield 75%, Survival 55%, Worship (Chalana Arroy) 55%, Jump 53%, Scan 50%, Self Bow 50%, Listen 50%, Climb 45%, Battle 45%, Track 40%, Search 40%, Customs ((Tiersman)) 40% Spirit Magic: Heal (0pts), Sleep (0pts), Befuddle (0pts), Disruption (0pts) Rune Spells: Heal Body (3pts), Resurrect (3pts), Cure Poison (1pts), Cure Chaos Wound (1pts), Summon Cult Spirit (1pts) Attacks: Small Axe 79% 1D6+1+1D4 SR 6 6/6 HP Medium Shield 75% 1D4+1D4 SR 5 12/12 HP Self Bow 50% 1D6+1 SR 1 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli graves and vambraces (3 pts) , Open helm (4 pts), 1d3 distinctive scars, Appropiate weapons, sleeping roll, Booty 2d100, Normal clothing,