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Solrac
Full Character
Stat Block
--- Solrac --- Runes: Air Movement Man Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Orlanth Adventurous Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 17 (85%) Constitution: 11 (55%) Size: 11 (55%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 14 (70%) Derived Stats: Hit Points: 11 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 50% Fire/Sky 50% Power Runes: Death 50% Truth 50% Harmony 50% Disorder 50% Man 75% Fertility 50% Stasis 25% Movement 75% Beast 25% Illusion 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Horses) 20% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 30% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 45% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 75% Search 40% Track 65% **Stealth (+10%)** Hide 40% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 65% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 85% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 40% Spirit Magic: Heal (0pts) Farsee (0pts) Mobility (0pts) Bladesharp (0pts) Detect Enemies (0pts) Rune Spells: Lightning (1pts) Wind Warp (1pts) Mist Cloud (1pts) Earth Shield (3pts) Summon Elemental (1pts) Melee Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 65% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Composite Bow 85% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Solrac ** Runes: Air Movement Man Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Orlanth Adventurous STR: 17, CON: 11, SIZ: 11, DEX: 14, INT: 15, POW: 16, CHA: 14, Derived Stats: Magic Points: 16, Damage Bonus: +1D4, Hit Points: 11, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 5%, Love (Family) 70%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Earth 50%, Fire/Sky 50%, Air 80%, Harmony 50%, Disorder 50%, Man 75%, Death 50%, Truth 50%, Fertility 50%, Beast 25%, Stasis 25%, Movement 75%, Illusion 50%, Skills: Composite Bow 85%, Scan 75%, 1H Spear 65%, Track 65%, Speak (Heortling) 55%, Jump 52%, Climb 50%, Worship (Orlanth) 45%, Medium Shield 45%, Dagger 40%, Large Shield 40%, Animal Lore 40%, Grapple 40%, Hide 40% Spirit Magic: Bladesharp (0pts), Detect Enemies (0pts), Heal (0pts), Farsee (0pts), Mobility (0pts) Rune Spells: Summon Elemental (1pts), Lightning (1pts), Wind Warp (1pts), Mist Cloud (1pts), Earth Shield (3pts) Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 65% 1D6+1+1D4 SR 6 10/10 HP Composite Bow 85% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,