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Yrsir
Full Character
Stat Block
--- Yrsir --- Runes: Air Man Fertility Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 19 (95%) Constitution: 17 (85%) Size: 12 (60%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 8 (40%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Reputation 10% Love (Family) 60% Loyalty (Tribe) 60% Fear 60% Hate 60% Love 60% Honor 70% Loyalty 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 90% Earth 40% Power Runes: Disorder 50% Fertility 75% Man 75% Beast 25% Harmony 50% Illusion 50% Stasis 50% Movement 50% Death 25% Truth 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (10) 20% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Elder Race Lore 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 50% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 105% 2H Mace 95% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 55% Medium Shield 45% Small Shield 30% Spirit Magic: Fireblade (0pts) Bladesharp (0pts) Rune Spells: True Weapon (1pts) Detect Truth (1pts) Shield (1pts) Melee Attacks: Great Hammer 105% 2D6+2+1D4 SR 5 5/5 HP Large Shield 55% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Yrsir ** Runes: Air Man Fertility Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 19, CON: 17, SIZ: 12, DEX: 14, INT: 16, POW: 8, CHA: 16, Derived Stats: Magic Points: 8, Damage Bonus: +1D4, Hit Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Love 60%, Honor 70%, Loyalty 60%, Reputation 10%, Love (Family) 60%, Loyalty (Tribe) 60%, Fear 60%, Hate 60%, Loyalty (Clan) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 90%, Earth 40%, Illusion 50%, Stasis 50%, Movement 50%, Death 25%, Truth 50%, Disorder 50%, Fertility 75%, Man 75%, Beast 25%, Harmony 50%, Skills: 2H Hammer 105%, 2H Mace 95%, Speak (Heortling) 55%, Large Shield 55%, Jump 52%, Climb 50%, Worship (Humakt) 50%, Medium Shield 45%, Battle 45%, Dagger 40%, Fist 40%, Scan 40%, Grapple 40%, Crossbows 40% Spirit Magic: Fireblade (0pts), Bladesharp (0pts) Rune Spells: Shield (1pts), True Weapon (1pts), Detect Truth (1pts) Attacks: Great Hammer 105% 2D6+2+1D4 SR 5 5/5 HP Large Shield 55% 1D6+1D4 SR 7 16/16 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,