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Climideos
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--- Climideos --- Runes: Air Beast Movement Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Orlanth Adventurous Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Stats: Strength: 13 (65%) Constitution: 15 (75%) Size: 11 (55%) Dexterity: 17 (85%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 80% Loyalty (Clan) 70% Loyalty (Tribe) 70% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Earth 50% Fire/Sky 20% Air 100% Power Runes: Stasis 15% Fertility 50% Beast 85% Truth 50% Illusion 50% Man 15% Harmony 50% Death 50% Disorder 50% Movement 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 54% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride (Horse) 20% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 40% Intrigue 10% Orate 75% Sing 50% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Animal) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 20% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+15%)** Hide 65% Move Quietly 35% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 85% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 75% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 80% Small Shield 30% Spirit Magic: Glamour (2pts) Strength (2pts) Disruption (1pts) Rune Spells: Dark Walk (1pts) Lightning (1pts) Shield (1pts) Melee Attacks: Broadsword 85% 1D8+1 SR 5 12/12 HP Medium Shield 80% 1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Climideos ** Runes: Air Beast Movement Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Orlanth Adventurous STR: 13, CON: 15, SIZ: 11, DEX: 17, INT: 14, POW: 12, CHA: 13, Derived Stats: Hit Points: 15, Magic Points: 12, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 10%, Love (Family) 80%, Loyalty (Clan) 70%, Loyalty (Tribe) 70%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 100%, Earth 50%, Fire/Sky 20%, Death 50%, Disorder 50%, Movement 85%, Beast 85%, Truth 50%, Stasis 15%, Fertility 50%, Illusion 50%, Man 15%, Harmony 50%, Skills: Broadsword 85%, Medium Shield 80%, Orate 75%, Composite Bow 75%, Hide 65%, Jump 61%, Survival 60%, Speak (Heortling) 55%, Dodge 54%, Climb 50%, Sing 50%, Dagger 40%, Grapple 40%, Intimidate 40% Spirit Magic: Disruption (1pts), Glamour (2pts), Strength (2pts) Rune Spells: Shield (1pts), Dark Walk (1pts), Lightning (1pts) Attacks: Broadsword 85% 1D8+1 SR 5 12/12 HP Medium Shield 80% 1D4 SR 6 12/12 HP Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,