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Eric Bloodice
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Stat Block
--- Eric Bloodice --- Runes: Air Fertility Beast Type: Player Character Homeland: Valindi Occupation: Heavy Cavalry Initiate of Cult: Valind Standard of Living: Free Income: 60 L Ransom: 500 L Description: Eric Bloodice é filho de Ragnar Konungr, um renomado e forte lider militar do culto de Valind, sendo o filho mais velho ele sempre teve um certo privilegio mas, após matar um rival da sua idade ele foi expulso das terras do norte para o sul. Indo para as regiões Eric prometeu que se tornaria forte e reuniria pessoas fortes para retornar ao norte... Stats: Strength: 22 (110%) Constitution: 16 (80%) Size: 21 (105%) Dexterity: 17 (85%) Intelligence: 10 (50%) Power: 12 (60%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +2D6 Hit Points: 19 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Hate (Authority) 60% Devotion (Valind) 60% Honor 60% Reputation 10% Love (Family) 60% **Cults: Valind - Initiate - Rune Points: 5 Elemental Runes: Earth 70% Darkness 20% Air 90% Power Runes: Truth 50% Harmony 50% Disorder 50% Movement 50% Man 25% Death 25% Illusion 50% Fertility 75% Beast 75% Stasis 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 44% Drive (Chariot) 15% Ice Skating 25% Jump 61% Ride (Horse) 20% Ride (Bear) 75% Skiing 25% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 40% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Stormspeech) 35% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Valind) 15% Customs (Heortling) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 55% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Valind) 40% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 55% Search 25% Track 15% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 75% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 90% Dagger 45% Fist 45% Grapple 45% Greatsword 75% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Spirit Magic: Mobility (1pts) Strength (2pts) Bladesharp (2pts) Rune Spells: Snow (1pts) Cloud Call (1pts) Summon Air Elemental (1pts) Melee Attacks: Greatsword 75% 2D8+2D6 SR 3 12/12 HP Medium Shield 50% 1D4+2D6 SR 5 12/12 HP Great Axe 75% 2D6+2+2D6 SR 4 10/10 HP Broadsword 90% 1D8+1+2D6 SR 4 12/12 HP Ranged Attacks: Composite Bow 35% 1D8+1 SR 1 7/7 HP Rng 100 Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Eric Bloodice ** Runes: Air Fertility Beast Homeland: Valindi, Occupation: Heavy Cavalry, Initiate of Cult: Valind STR: 22, CON: 16, SIZ: 21, DEX: 17, INT: 10, POW: 12, CHA: 16, Derived Stats: Magic Points: 12, Damage Bonus: +2D6, Hit Points: 19, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Loyalty (Clan) 60%, Hate (Authority) 60%, Devotion (Valind) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Cults: Valind - Initiate - Rune Points: 5 Runes: Earth 70%, Darkness 20%, Air 90%, Man 25%, Disorder 50%, Movement 50%, Beast 75%, Death 25%, Illusion 50%, Fertility 75%, Stasis 50%, Truth 50%, Harmony 50%, Skills: Broadsword 90%, 2H Axe 75%, Greatsword 75%, Ride (Bear) 75%, Jump 61%, Speak (Heortling) 55%, Survival 55%, Scan 55%, Battle 50%, Climb 50%, Medium Shield 50%, Large Shield 45%, Dagger 45%, Crossbows 45% Spirit Magic: Strength (2pts), Bladesharp (2pts), Mobility (1pts) Rune Spells: Snow (1pts), Cloud Call (1pts), Summon Air Elemental (1pts) Attacks: Medium Shield 50% 1D4+2D6 SR 5 12/12 HP Great Axe 75% 2D6+2+2D6 SR 4 10/10 HP Broadsword 90% 1D8+1+2D6 SR 4 12/12 HP Greatsword 75% 2D8+2D6 SR 3 12/12 HP Composite Bow 35% 1D8+1 SR 1 7/7 HP Rng 100 Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,