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Kalal the Swordrorulf
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Stat Block
--- Kalal the Swordrorulf --- Runes: Man Illusion Fire/Sky Type: Player Character Homeland: Baboon Occupation: Assistant Shaman Initiate of Cult: Daka Fal Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Kalal the Swordrorulf is Voracious and Anti-Social. He is a Heroic adventurer. (He/Him) Stats: Strength: 21 (105%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 20 (100%) Intelligence: 15 (75%) Power: 15 (75%) Charisma: 17 (85%) Derived Stats: Damage Bonus: +1D6 Hit Points: 14 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 2 Movement: Ground: 10 Passions & Reputations: Loyalty (Shaman) 60% Reputation 8% Love (Family) 70% Loyalty (Troop) 60% **Cults: Daka Fal - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 80% Air 40% Earth 60% Power Runes: Man 85% Beast 10% Illusion 85% Condition Runes: Skills: **Agility (+20%)** Boat 25% Climb 100% Dodge 70% Drive (Chariot) 25% Jump 87% Ride (Horse) 25% Swim 35% **Communication (+10%)** Act 15% Art 40% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 40% Speak (Beastspeech) 60% Speak (Praxian) 25% Speak (Spiritspeech) 50% **Knowledge (+5%)** Animal Lore 30% Battle 15% Celestial Lore 10% Cult Lore (Daka Fal) 40% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Lore (Animal) 20% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 20% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Spirit Combat 140% Spirit Dance 20% Spirit Lore 30% Spirit Travel 30% Worship (Daka Fal) 30% Worship (Grandfather Baboon) 40% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+5%)** Insight (Species) 25% Listen 45% Scan 40% Search 30% Track 30% **Stealth (+10%)** Hide 55% Move Quietly 45% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 30% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 35% Bite 70% Broadsword 35% Claw 70% Dagger 40% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 30% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 60% Pole Lasso 30% Rock 40% Self Bow 30% Sling 45% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 40% Medium Shield 40% Small Shield 40% Spirit Magic: Detect Spirit (1pts) Binding Enchantment (1pts) Heal (5pts) Light (1pts) Fanaticism (1pts) Visibility (2pts) Detect Life (1pts) Dispel Magic (4pts) Rune Spells: Discorporation (1pts) Spirit Guardian (1pts) Axis Mundi (1pts) Melee Attacks: 70% +1D6 SR 2 0/0 HP Large Shield 40% 1D6+1D6 SR 5 16/16 HP Ranged Attacks: Light Crossbow 50% 2D4+2 SR 0 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Kalal the Swordrorulf ** Runes: Man Illusion Fire/Sky Homeland: Baboon, Occupation: Assistant Shaman, Initiate of Cult: Daka Fal STR: 21, CON: 13, SIZ: 13, DEX: 20, INT: 15, POW: 15, CHA: 17, Derived Stats: Hit Points: 14, Magic Points: 15, Damage Bonus: +1D6, Movement- Ground: 10, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 70%, Loyalty (Troop) 60%, Loyalty (Shaman) 60%, Reputation 8%, Cults: Daka Fal - Initiate - Rune Points: 3 Runes: Fire/Sky 80%, Air 40%, Earth 60%, Beast 10%, Illusion 85%, Man 85%, Skills: Spirit Combat 140%, Climb 100%, Jump 87%, Dodge 70%, Bite 70%, Claw 70%, Speak (Beastspeech) 60%, Javelin 60%, Hide 55%, Speak (Spiritspeech) 50%, Grapple 50%, Fist 50%, Crossbows 50%, Listen 45% Spirit Magic: Dispel Magic (4pts), Detect Spirit (1pts), Binding Enchantment (1pts), Heal (5pts), Light (1pts), Fanaticism (1pts), Visibility (2pts), Detect Life (1pts) Rune Spells: Axis Mundi (1pts), Discorporation (1pts), Spirit Guardian (1pts) Attacks: 70% +1D6 SR 2 0/0 HP Large Shield 40% 1D6+1D6 SR 5 16/16 HP Light Crossbow 50% 2D4+2 SR 0 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,