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Hendetin the Wear
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Stat Block
--- Hendetin the Wear --- Runes: Fire/Sky Fertility Disorder Type: Player Character Homeland: Grazelands Occupation: Heavy Infantry Initiate of Cult: Yelm Standard of Living: Free Income: 60 L Ransom: 500 L Description: Hendetin the Wear is Pushy and Insulting. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 9 (45%) Size: 18 (90%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 18% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Feathered Horse Queen) 60% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Air 60% Earth 40% Fire/Sky 90% Power Runes: Disorder 85% Fertility 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 28% Drive (Chariot) 5% Jump 52% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 55% Speak (Firespeech) 20% Speak (Heortling) 0% Speak (Pure Horse Tongue) 60% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 20% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 45% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 25% Worship (Yelm) 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 80% Battle Axe 20% Broadsword 30% Dagger 85% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 80% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 65% Spirit Magic: Heal (1pts) Light (1pts) Fireblade (4pts) Multimissile (3pts) Detect Enemies (1pts) Rune Spells: Command (2pts) Cloud Clear (1pts) Dismiss Fire Elemental (1pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Small Shield 65% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Hendetin the Wear ** Runes: Fire/Sky Fertility Disorder Homeland: Grazelands, Occupation: Heavy Infantry, Initiate of Cult: Yelm STR: 10, CON: 9, SIZ: 18, DEX: 14, INT: 16, POW: 12, CHA: 11, Derived Stats: Hit Points: 11, Magic Points: 12, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Honor 60%, Reputation 18%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Air 60%, Earth 40%, Fire/Sky 90%, Fertility 85%, Disorder 85%, Skills: Dagger 85%, 2H Spear 80%, Composite Bow 80%, Small Shield 65%, Speak (Pure Horse Tongue) 60%, Sing 55%, Jump 52%, Battle 45%, Herd 45%, Scan 40%, Climb 40%, Worship (Yelm) 40%, Listen 40%, Grapple 35% Spirit Magic: Light (1pts), Fireblade (4pts), Multimissile (3pts), Detect Enemies (1pts), Heal (1pts) Rune Spells: Command (2pts), Cloud Clear (1pts), Dismiss Fire Elemental (1pts) Attacks: Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Small Shield 65% 1D3+1D4 SR 6 8/8 HP Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,