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Yanardanbel
Full Character
Stat Block
--- Yanardanbel --- Runes: Disorder Death Earth Type: Player Character Homeland: Grazelands Occupation: Bandit Initiate of Cult: Babeester Gor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Yanardanbel is Babbling and Rational. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 10 (50%) Dexterity: 17 (85%) Intelligence: 14 (70%) Power: 18 (90%) Charisma: 10 (50%) Derived Stats: Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Hate (Authority) 60% Devotion (Babeester Gor) 60% Loyalty (Feathered Horse Queen) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Air 60% Earth 80% Fire/Sky 50% Power Runes: Disorder 85% Death 85% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 55% Dodge 49% Drive (Chariot) 20% Jump 91% Ride (Horse) 20% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 40% Intrigue 10% Orate 15% Sing 15% Speak (Earthtongue) 15% Speak (Heortling) 0% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Babeester Gor) 25% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 50% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Plant) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 55% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 30% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+10%)** Hide 50% Move Quietly 20% **Melee (+20%)** 1H Axe 90% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 85% 2H Hammer 25% 2H Mace 30% 2H Spear 50% Battle Axe 30% Broadsword 40% Dagger 100% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 50% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 55% Small Shield 50% Spirit Magic: Vigor (2pts) Demoralize (2pts) Detect Enemies (1pts) Heal (5pts) Rune Spells: Slash (1pts) Shield (1pts) Earth Shield (3pts) Melee Attacks: Dagger 100% 1D4+2 SR 7 6/6 HP Medium Shield 55% 1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Yanardanbel ** Runes: Disorder Death Earth Homeland: Grazelands, Occupation: Bandit, Initiate of Cult: Babeester Gor STR: 12, CON: 13, SIZ: 10, DEX: 17, INT: 14, POW: 18, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Devotion (Babeester Gor) 60%, Loyalty (Feathered Horse Queen) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Hate (Authority) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Earth 80%, Fire/Sky 50%, Air 60%, Disorder 85%, Death 85%, Skills: Dagger 100%, Jump 91%, 1H Axe 90%, 2H Axe 85%, Medium Shield 55%, Speak (Pure Horse Tongue) 55%, Climb 55%, Survival 55%, Herd 50%, 2H Spear 50%, Composite Bow 50%, Hide 50%, Small Shield 50%, Dodge 49% Spirit Magic: Heal (5pts), Vigor (2pts), Demoralize (2pts), Detect Enemies (1pts) Rune Spells: Earth Shield (3pts), Slash (1pts), Shield (1pts) Attacks: Medium Shield 55% 1D4 SR 6 12/12 HP Dagger 100% 1D4+2 SR 7 6/6 HP Composite Bow 50% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,