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Jarars Goldeye
Full Character
Stat Block
--- Jarars Goldeye --- Runes: Movement Earth Type: Player Character Homeland: Grazelands Occupation: Farmer Initiate of Cult: High King Elf Standard of Living: Free Income: 80 L Ransom: 500 L Description: Jarars Goldeye is Discreet and Hesitant. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 15 (75%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 11 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Aldrya) 60% Loyalty (Feathered Horse Queen) 60% Reputation 17% **Cults: High King Elf - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Fire/Sky 50% Power Runes: Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (High King Elf) 35% Cult Lore (Orlanth) 30% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 85% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 80% Battle Axe 20% Broadsword 30% Dagger 35% Fist 60% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 30% Crossbows 35% Dagger, Throwing 15% Elf Bow 50% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 60% Small Shield 40% Spirit Magic: Binding Enchantment (1pts) Spell Matrix Enchantment (1pts) Heal (1pts) Silence (1pts) Mobility (1pts) Speedart (1pts) Dispel Magic (1pts) Second Sight (3pts) Rune Spells: Shield (1pts) Reflection (1pts) Accelerate Growth (1pts) Melee Attacks: Long Spear 80% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 60% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Elf Bow 50% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Jarars Goldeye ** Runes: Movement Earth Homeland: Grazelands, Occupation: Farmer, Initiate of Cult: High King Elf STR: 13, CON: 12, SIZ: 14, DEX: 15, INT: 15, POW: 11, CHA: 13, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Devotion (Aldrya) 60%, Loyalty (Feathered Horse Queen) 60%, Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: High King Elf - Initiate - Rune Points: 3 Runes: Earth 80%, Fire/Sky 50%, Movement 85%, Skills: Herd 85%, 2H Spear 80%, Jump 60%, Medium Shield 60%, Fist 60%, Speak (Pure Horse Tongue) 55%, Manage Household 55%, Elf Bow 50%, Climb 45%, Ride (Horse) 45%, Small Shield 40%, Scan 40%, Grapple 35%, Cult Lore (High King Elf) 35% Spirit Magic: Mobility (1pts), Speedart (1pts), Dispel Magic (1pts), Second Sight (3pts), Binding Enchantment (1pts), Spell Matrix Enchantment (1pts), Heal (1pts), Silence (1pts) Rune Spells: Reflection (1pts), Accelerate Growth (1pts), Shield (1pts) Attacks: Long Spear 80% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 60% 1D4+1D4 SR 7 12/12 HP Elf Bow 50% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),