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Yanarkorda Ironhoof
Full Character
Stat Block
--- Yanarkorda Ironhoof --- Runes: Movement Earth Air Type: Player Character Homeland: Grazelands Occupation: Light Cavalry Initiate of Cult: High King Elf Standard of Living: Free Income: 60 L Ransom: 500 L Description: Yanarkorda Ironhoof is Volatile and Rawboned. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 17 (85%) Size: 12 (60%) Dexterity: 15 (75%) Intelligence: 12 (60%) Power: 14 (70%) Charisma: 11 (55%) Derived Stats: Damage Bonus: 0 Hit Points: 17 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 14% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% Devotion (Aldrya) 60% Loyalty (Feathered Horse Queen) 60% **Cults: High King Elf - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 40% Fire/Sky 10% Air 60% Power Runes: Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 75% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 45% Speak (Heortling) 0% Speak (Pure Horse Tongue) 50% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (High King Elf) 15% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 40% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 45% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 40% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 35% Battle Axe 15% Broadsword 25% Dagger 75% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 40% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 60% Crossbows 30% Dagger, Throwing 10% Elf Bow 25% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 30% Small Shield 85% Spirit Magic: Extinguish (1pts) Vigor (2pts) Summon (4pts) Mobility (1pts) Speedart (1pts) Strength (2pts) Rune Spells: Chameleon (2pts) Heal Body (3pts) Arrow Trance (1pts) Melee Attacks: Dagger 75% 1D4+2 SR 8 6/6 HP Small Shield 85% 1D3 SR 7 8/8 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Yanarkorda Ironhoof ** Runes: Movement Earth Air Homeland: Grazelands, Occupation: Light Cavalry, Initiate of Cult: High King Elf STR: 10, CON: 17, SIZ: 12, DEX: 15, INT: 12, POW: 14, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 17, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 14%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Devotion (Aldrya) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: High King Elf - Initiate - Rune Points: 3 Runes: Air 60%, Earth 80%, Darkness 40%, Fire/Sky 10%, Movement 85%, Skills: Small Shield 85%, Dagger 75%, Jump 75%, Composite Bow 60%, Speak (Pure Horse Tongue) 50%, Worship (High King Elf) 45%, Climb 45%, Sing 45%, Spirit Combat 40%, Battle 40%, Herd 40%, Kopis 40%, Sleight 40%, Scan 35% Spirit Magic: Strength (2pts), Extinguish (1pts), Vigor (2pts), Summon (4pts), Mobility (1pts), Speedart (1pts) Rune Spells: Chameleon (2pts), Heal Body (3pts), Arrow Trance (1pts) Attacks: Dagger 75% 1D4+2 SR 8 6/6 HP Small Shield 85% 1D3 SR 7 8/8 HP Composite Bow 60% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,