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Yanordras Golden Tail Rides Alone
Full Character
Stat Block
--- Yanordras Golden Tail Rides Alone --- Runes: Disorder Movement Earth Type: Player Character Homeland: Grazelands Occupation: Light Cavalry Initiate of Cult: Maran Gor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Yanordras Golden Tail Rides Alone is Devious and Sentimental. He is a Common adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 9 (45%) Power: 13 (65%) Charisma: 16 (80%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Feathered Horse Queen) 60% **Cults: Maran Gor - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 10% Air 20% Moon 40% Earth 60% Power Runes: Disorder 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 29% Drive (Chariot) 10% Jump 41% Ride (Horse) 90% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 35% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 50% Speak (Heortling) 0% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Maran Gor) 15% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 40% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 15% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Maran Gor) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 45% Scan 35% Search 25% Track 5% **Stealth (-5%)** Hide 15% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 40% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 35% Battle Axe 15% Broadsword 50% Dagger 60% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 50% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 55% Small Shield 35% Spirit Magic: Bludgeon (3pts) Strength (2pts) Rune Spells: Dismiss Earth Elemental (1pts) Melee Attacks: Broadsword 50% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Yanordras Golden Tail Rides Alone ** Runes: Disorder Movement Earth Homeland: Grazelands, Occupation: Light Cavalry, Initiate of Cult: Maran Gor STR: 17, CON: 10, SIZ: 15, DEX: 12, INT: 9, POW: 13, CHA: 16, Derived Stats: Hit Points: 11, Magic Points: 13, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Maran Gor - Initiate - Rune Points: 1 Runes: Air 20%, Moon 40%, Earth 60%, Fire/Sky 10%, Movement 75%, Disorder 75%, Skills: Ride (Horse) 90%, Dagger 60%, Speak (Pure Horse Tongue) 55%, Medium Shield 55%, Speak (Earthtongue) 50%, Broadsword 50%, Composite Bow 50%, Climb 45%, Listen 45%, Jump 41%, Herd 40%, Battle 40%, 1H Mace 40%, Spirit Combat 40% Spirit Magic: Bludgeon (3pts), Strength (2pts) Rune Spells: Dismiss Earth Elemental (1pts) Attacks: Broadsword 50% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,