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Kulfin
Full Character
Stat Block
--- Kulfin --- Runes: Moon Harmony Death Type: Player Character Homeland: Lunar Empire Occupation: Priest Rune Lord of Cult: Crimson Bat Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Kulfin is Pleasant and Forceful. He is a Epic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 18 (90%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 16 (80%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 28% Devotion (any) 60% Loyalty (Red Emperor) 60% Loyalty (Lunar Empire) 60% Devotion (Seven Mothers) 60% **Cults: Crimson Bat - Rune Lord - Rune Points: 8 Elemental Runes: Air 70% Moon 100% Earth 60% Power Runes: Death 95% Harmony 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 80% Dodge 57% Drive (Chariot) 5% Jump 88% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 25% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 20% Orate 25% Sing 85% Speak (Heortling) 0% Speak (New Pelorian) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 15% Celestial Lore 10% Cult Lore (Crimson Bat) 20% Cult Lore (Orlanth) 60% Customs (Heortling) 0% Customs (Lunar Empire) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 75% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 15% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 40% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 25% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Crimson Bat) 45% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 35% Listen 55% Scan 55% Search 55% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 35% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 35% Battle Axe 20% Broadsword 20% Dagger 35% Fist 75% Grapple 75% Greatsword 15% Kick 25% Kopis 55% Lance 15% Pike 25% Quarterstaff 35% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Arbalest (Mounted On Crimson Bat) 90% Axe, Throwing 20% Composite Bow 15% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 80% Small Shield 25% Spirit Magic: Shimmer (8pts) Disruption (1pts) Visibility (2pts) Detect Life (1pts) Rune Spells: Dismiss Earth Elemental (1pts) Shield (1pts) Extension (1pts) Mindblast (2pts) Heal Wound (1pts) Dismiss Magic (1pts) Dismiss Fire Elemental (1pts) Dismiss Moon Elemental (1pts) Melee Attacks: Grapple 75% Special+1D4 SR 6 0/0 HP Medium Shield 80% 1D4+1D4 SR 5 12/12 HP Ranged Attacks: 90% SR 1 0/0 HP Hit Locations: (19-20) - Head Armor: 8 5/5 HP (16-18) - L Arm Armor: 8 4/4 HP (13-15) - R Arm Armor: 8 4/4 HP (12) - Chest Armor: 8 6/6 HP (9-11) - Abdomen Armor: 8 5/5 HP (5-8) - L Leg Armor: 8 5/5 HP (1-4) - R Leg Armor: 8 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Kulfin ** Runes: Moon Harmony Death Homeland: Lunar Empire, Occupation: Priest, Rune Lord of Cult: Crimson Bat STR: 11, CON: 12, SIZ: 18, DEX: 16, INT: 16, POW: 16, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Devotion (any) 60%, Loyalty (Red Emperor) 60%, Loyalty (Lunar Empire) 60%, Devotion (Seven Mothers) 60%, Reputation 28%, Cults: Crimson Bat - Rune Lord - Rune Points: 8 Runes: Earth 60%, Air 70%, Moon 100%, Death 95%, Harmony 95%, Skills: Arbalest (Mounted On Crimson Bat) 90%, Jump 88%, Sing 85%, Medium Shield 80%, Climb 80%, Fist 75%, Grapple 75%, Homeland Lore (Local) 75%, Crossbows 60%, Cult Lore (Orlanth) 60%, Dodge 57%, Search 55%, Kopis 55%, Scan 55% Spirit Magic: Visibility (2pts), Detect Life (1pts), Shimmer (8pts), Disruption (1pts) Rune Spells: Extension (1pts), Mindblast (2pts), Heal Wound (1pts), Dismiss Magic (1pts), Dismiss Fire Elemental (1pts), Dismiss Moon Elemental (1pts), Dismiss Earth Elemental (1pts), Shield (1pts) Attacks: Grapple 75% Special+1D4 SR 6 0/0 HP Medium Shield 80% 1D4+1D4 SR 5 12/12 HP 90% SR 1 0/0 HP Hit Locations: (19-20) - Head Armor: 8 5/5 HP (16-18) - L Arm Armor: 8 4/4 HP (13-15) - R Arm Armor: 8 4/4 HP (12) - Chest Armor: 8 6/6 HP (9-11) - Abdomen Armor: 8 5/5 HP (5-8) - L Leg Armor: 8 5/5 HP (1-4) - R Leg Armor: 8 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,