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not evil (character 2)
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Stat Block
--- not evil (character 2) --- Runes: Air Fertility Movement Type: Player Character Homeland: Sartar Occupation: Light Cavalry Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 18 (90%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 12 (60%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Horse Queen) 60% Honor 60% Hate (Chaos) 60% Loyalty (Clan) 60% Honor (Passion) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Hate (Lunar Empire) 60% Reputation 13% Honor (Diety) 60% Love (Family) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 100% Earth 40% Fire/Sky 20% Power Runes: Truth 50% Man 60% Beast 40% Disorder 50% Harmony 50% Illusion 50% Movement 80% Stasis 20% Death 20% Fertility 80% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Dinosaur) 80% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 50% Sing 45% Speak (Stormspeech) 25% Speak (Tradetalk) 25% **Knowledge (+0%)** Animal Lore 5% Battle 70% Celestial Lore 5% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 45% Scan 35% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 65% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 75% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 50% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 90% Small Shield 25% Rune Spells: Wind Warp (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Lance 75% 1D10+1+1D6 SR 3 10/10 HP 1H Battle Axe 65% 1D8+2+1D6 SR 6 8/8 HP Medium Shield 90% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Javelin 30% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 135 L
** not evil (character 2) ** Runes: Air Fertility Movement Homeland: Sartar, Occupation: Light Cavalry, Initiate of Cult: Orlanth STR: 18, CON: 15, SIZ: 15, DEX: 14, INT: 12, POW: 13, CHA: 14, Derived Stats: Magic Points: 13, Damage Bonus: +1D6, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 60%, Hate (Chaos) 60%, Loyalty (Clan) 60%, Loyalty (Horse Queen) 60%, Devotion (Orlanth) 60%, Hate (Lunar Empire) 60%, Reputation 13%, Honor (Diety) 60%, Love (Family) 60%, Honor (Passion) 60%, Loyalty (Tribe) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 20%, Air 100%, Death 20%, Fertility 80%, Man 60%, Beast 40%, Truth 50%, Disorder 50%, Stasis 20%, Harmony 50%, Illusion 50%, Movement 80%, Skills: Medium Shield 90%, Ride (Dinosaur) 80%, Lance 75%, Battle 70%, 1H Axe 65%, Jump 52%, Orate 50%, Climb 50%, Composite Bow 50%, Sing 45%, Listen 45%, Spirit Combat 40%, Dodge 38%, Grapple 35% Rune Spells: Dismiss Air Elemental (1pts), Wind Warp (1pts), Summon Air Elemental (1pts) Attacks: Lance 75% 1D10+1+1D6 SR 3 10/10 HP 1H Battle Axe 65% 1D8+2+1D6 SR 6 8/8 HP Medium Shield 90% 1D4+1D6 SR 6 12/12 HP Composite Bow 50% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Javelin 30% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 135 L,