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Salistaval Man
Full Character
Stat Block
--- Salistaval Man --- Runes: Air Movement Disorder Type: Player Character Homeland: Sartar Occupation: Troll Insect Herder Initiate of Cult: Orlanth Adventurous Standard of Living: Poor Income: 0 L Ransom: 0 L Description: Salistaval Man is Embarrassed and Modern. He is a Heroic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 15 (75%) Size: 18 (90%) Dexterity: 8 (40%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 13 (65%) Derived Stats: DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 17 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 17% Love (Family) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Moon 60% Earth 40% Power Runes: Disorder 85% Movement 85% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 75% Dodge 6% Drive (Chariot) -5% Jump 14% Ride (Horse) 0% Ride (Insect) 25% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 45% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 45% Speak (Heortling) 0% Speak (Stormspeech) 45% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Craft (Insect Care) 65% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Darksense Search 15% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 35% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 35% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 35% Medium Shield 30% Small Shield 15% Spirit Magic: Disruption (1pts) Protection (4pts) Strength (2pts) Demoralize (2pts) Rune Spells: Shield (1pts) Dark Walk (1pts) Wind Words (1pts) Melee Attacks: Dagger 35% 1D4+2+1D6 SR 9 6/6 HP Large Shield 35% 1D6+1D6 SR 8 16/16 HP Ranged Attacks: Sling 35% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy Mace Sling Large Shield or Maul Cuirboilli greaves, vambraces, and hauberk Owns INT×100 bolgs Guard Beetle
** Salistaval Man ** Runes: Air Movement Disorder Homeland: Sartar, Occupation: Troll Insect Herder, Initiate of Cult: Orlanth Adventurous STR: 16, CON: 15, SIZ: 18, DEX: 8, INT: 15, POW: 14, CHA: 13, Derived Stats: Damage Bonus: +1D6, Hit Points: 17, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 17%, Love (Family) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 90%, Moon 60%, Earth 40%, Disorder 85%, Movement 85%, Skills: Climb 75%, Spirit Combat 65%, Craft (Insect Care) 65%, Sing 45%, Speak (Stormspeech) 45%, Dance 45%, Dagger 35%, Sling 35%, Farm 35%, Homeland Lore (Local) 35%, Large Shield 35%, Search 30%, Orate 30%, Medium Shield 30% Spirit Magic: Strength (2pts), Demoralize (2pts), Disruption (1pts), Protection (4pts) Rune Spells: Dark Walk (1pts), Wind Words (1pts), Shield (1pts) Attacks: Dagger 35% 1D4+2+1D6 SR 9 6/6 HP Large Shield 35% 1D6+1D6 SR 8 16/16 HP Sling 35% 1D8 SR 4 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy Mace, Sling, Large Shield or Maul, Cuirboilli greaves, vambraces, and hauberk, Owns INT×100 bolgs, Guard Beetle,