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Jenestra the Lark
Full Character
Stat Block
--- Jenestra the Lark --- Runes: Beast Fertility Air Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Orlanth Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Family History Your grandparent's history Your grandparent was a(n) crafter from Sartar. Year 1561 Your grandparents were born this year. Year 1582 King Tarkalor and his wife the Feathered Horse Queen went to war with the Lunar Empire to aid the Old Tarshites, aided by Praxian and Esrolian mercenaries and volunteers. The Red Emperor personally led the Lunar Army and when the armies met at the Battle of Grizzly Peak, the Lunar Army swept the field with their vastly superior magicians. Both King Tarkalor and his Queen were killed. Of special note, your parents were born by this year. Your grandparent was not present at the Battle of Grizzly Peak. Years 1583-1590 Fearful omens: an impromptu ceremony to Orlanth. Gain Air Rune +10%. Year 1597 Lunar assassins killed members of the Sartar royal house in the Holy Country, and many got entangled in the cycles of murder and vengeance. Your grandparent died defending a member of the Sartar royal house. Gain Loyalty (Sartar) and +2% Reputation. Gain a +5% bonus to your Orate skill because of your famous ancestor. 1604 is the year of your adventurer's birth unless you have chosen to be older or younger. Your adventurer will be 21 in 1625, the year this game is set. Your parent's history Your parent was a(n) hunter from Sartar. Year 1609 Persistent raiding by the tusk riders rallied their foes, and many lands (Sartar, Tarsh, Trolls) sent their best hunters and warriors to hunt down the raiders. Success was, as usual, questionable. It was a normal year for your parent. Gain +10% in one of a hunter's occupational skills. Year 1611 The Righteous Wind was a revolt that began in 1606 among the Aldachuri. By 1611, they took up arms against their opponents whom they described as the Moon Storm. Harvar smashed them with Gagarthi thanes and became the leader of the Aldachuri. Your parent was killed in battle during the Righteous Wind Rebellion. Gain Hate (Lunar Empire) or Honor Passion. Your History An adventurer aged 21 in 1625 would have come of age in 1622. Year 1622 The Red Emperor appointed Tatius the Bright as the Lunar governor-general of Dragon Pass, replacing Fazzur Wideread. King Broyan reemerged and his Hendriking tribe rose in rebellion, joined by many volunteers. Hordes of scorpion men emerged from Larnste's Footprint, serving the Chaos demigoddess called the Queen of Jab. The Great Winter continued until the Battle of the Auroch Hills when Broyan's rebel army ambushed and defeated the Lunar army by partially reviving Orlanth and Ernalda. The pro-Lunar queen of Esrolia was overthrown in a coup d'ĂȘtat and civil war erupted. You fought in the Battle of the Auroch Hills. You survived. Gain Battle +5%. Year 1623 The new Esrolian queen gained a new ally when King Broyan and his ragged army of volunteers arrived and defeated the Grazeland Horse Army (the Feathered Horse Queen was killed soon after by her bodyguards). The Lunar Army arrived in Esrolia and besieged Queen Samastina and King Broyan in Nochet. In the north, a gigantic swarm of trolls, trollkin, insects, and darkness creatures crossed Dragon Pass en route to the Castle of Lead. You fought with great glory in the Siege of Nochet. Gain Honor Passion and Battle +10%. Gain +3% Reputation. Year 1624 A new planet (called the Boat Planet) appeared in the Sky, prophesizing doom and change. Harrek the Berserk and his Wolf Pirates arrived in the Holy Country after circumnavigating the world. They allied with Queen Samastina and King Broyan, and routed the Lunar Army at the Battle of Pennel Ford. During the battle, Orlanth was freed from the Underworld and the constellation called Orlanth's Ring appeared with additional stars and quickly rose to the top of the sky. After the battle, Harrek's companion Argrath, a Sartarite from New Pavis, travelled with a small group of followers to the border of Sartar and Prax and summoned the Praxian demigod Jaldon Goldentooth to recognize him as the White Bull. That winter, Harrek and Broyan sacked the City of Wonders. That same winter, Humakti killed the Lunar client, King Temertain of Boldhome. You fought with great glory at the Battle of Pennel Ford. Gain Honor Passion or Devotion (deity), Battle +10%, and +1% Reputation. You aided Harrek the Berserk in sacking the City of Wonders. Gain 400 L worth of loot. Year 1625 The current year. With the White Bull Society behind him, Argrath liberated Pavis from the Lunar Empire and was proclaimed King of Pavis. Argrath led his Praxian allies to Dragon Pass but was defeated by Lunar sorcery and retreated to Pavis. At the same time, King Broyan was killed by Lunar sorcery. The Lunar Empire gathered thousands of magicians, priests, and nobles to consecrate the new Temple of the Reaching Moon and extend the Lunar Glowline over all of Dragon Pass. A group of Sartarite hero questers led by Kallyr Starbrow invaded the Lunar ceremony and summoned a True Dragon beneath the temple. The dragon devoured the temple and the attendees; in minutes, most of the military and magical might of the Lunar Empire in the Provinces was annihilated. The True Dragon then rose into the sky, revealing its impossible size - it was several kilometres long. It flew up high into the Middle Air towards the Red Moon. Millions of observers across Genertela witnessed the event; those in Peloria, Ralios, Kralorela, and the far West saw a "dragon-shaped cloud" obscure the Red Moon. Those closer saw and heard far more. Across Dragon Pass, ancient draconic powers and thoughts quiescent since the Empire of Wyrms Friends were awakened. In the Lunar capital of Glamour, the Red Emperor sacrificed much of his magic and power to drive the dragon back. The True Dragon spiralled around Dragon Pass circled Mount Kero Fin and then returned to the huge crevice it had made where once stood the New Lunar Temple. Kallyr Starbrow marched on Boldhome and proclaimed herself Prince of Sartar. A Lunar Tarsh army led by General Fazzur Wideread indecisively fought the Free Sartar Army. The Lunar Tarsh army retreated after Fazzur learned that King Pharandros (the King of Tarsh and Fazzur's nephew) had murdered many of Fazzur's kin and supporters while the mighty general was away campaigning. General Fazzur returned to Dunstop and gathered allies. In Old Tarsh, the Shaker Priestess appointed a new King of Wintertop, rather than allow Fazzur's son Onjur to become king. You survived the Liberation of Pavis. Gain Battle +5%. Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 15 (75%) Intelligence: 17 (85%) Power: 15 (75%) Charisma: 14 (70%) Derived Stats: Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Sartar) 60% Devotion (Orlanth) 70% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 50% Fire/Sky 20% Power Runes: Disorder 40% Illusion 50% Harmony 60% Beast 85% Truth 50% Fertility 85% Man 15% Death 15% Movement 50% Stasis 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 45% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 65% Sing 70% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Animal Lore 55% Battle 60% Celestial Lore 15% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 30% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 40% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 55% Search 35% Track 70% **Stealth (+15%)** Hide 35% Move Quietly 50% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 85% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (2pts) Farsee (1pts) Speedart (2pts) Protection (1pts) Detect Life (1pts) Rune Spells: Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 85% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L 400 L in loot from sacking the City of wonders
** Jenestra the Lark ** Runes: Beast Fertility Air Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Orlanth STR: 16, CON: 14, SIZ: 12, DEX: 15, INT: 17, POW: 15, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 60%, Loyalty (Sartar) 60%, Devotion (Orlanth) 70%, Honor 60%, Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Earth 50%, Fire/Sky 20%, Air 80%, Death 15%, Movement 50%, Stasis 50%, Harmony 60%, Disorder 40%, Illusion 50%, Man 15%, Beast 85%, Truth 50%, Fertility 85%, Skills: Composite Bow 85%, Sing 70%, Track 70%, Orate 65%, Battle 60%, Animal Lore 55%, Scan 55%, Jump 50%, Move Quietly 50%, Dodge 45%, Listen 45%, Climb 45%, Medium Shield 45%, Large Shield 40% Spirit Magic: Heal (2pts), Farsee (1pts), Speedart (2pts), Protection (1pts), Detect Life (1pts) Rune Spells: Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Composite Bow 85% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L, 400 L in loot from sacking the City of wonders,