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Ivarnala thers
Full Character
Stat Block
--- Ivarnala thers --- Runes: Truth Beast Fire/Sky Type: Player Character Homeland: Old Tarsh Occupation: Lead Dwarf Rune Lord of Cult: Grandfather Baboon Standard of Living: Free Income: 600 L Ransom: 1000 L Description: Ivarnala thers is Philanthropic and Stimulating. She is a Epic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 18 (90%) Power: 17 (85%) Charisma: 15 (75%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 2 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 25% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Shaman) 60% **Cults: Grandfather Baboon - Rune Lord - Rune Points: 8 Elemental Runes: Fire/Sky 90% Earth 70% Darkness 70% Power Runes: Beast 95% Truth 95% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 92% Ride (Horse) 15% Swim 35% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 25% Sing 100% Speak (Heortling) 0% Speak (Spiritspeech) 30% Speak (Tarshite) 65% Speak (Tradetalk) 25% **Knowledge (+15%)** Alchemy 25% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Grandfather Baboon) 50% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 40% Elder Race Lore (Dwarf) 30% Elder Race Lore (Elves) 20% Evaluate 25% Farm 50% First Aid 25% Game 30% Herd 20% Homeland Lore (Local) 70% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 75% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 20% Treat Poison 60% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Join Seal or Ward) 35% Sorcery (Separate Seal or ward) 30% Sorcery (Shape Lead) 25% Sorcery (Spell) 0% Spirit Combat 100% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Grandfather Baboon) 30% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Craft (Glass) 70% Craft (Plumbing) 70% Devise 95% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Listen 95% Scan 50% Search 50% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 70% Broadsword 40% Dagger 70% Fist 55% Grapple 70% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 70% Dagger, Throwing 25% Elf Bow 25% Javelin 50% Pole Lasso 25% Rock 35% Self Bow 25% Sling 65% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 70% Medium Shield 90% Small Shield 35% Spirit Magic: Parry (5pts) Vigor (2pts) Farsee (1pts) Detect Spirit (1pts) Rune Spells: Matrix Creation (1pts) Binding Enchantment (1pts) Magic Point Enchantment (1pts) Summon Specific Ancestor (1pts) Ban (1pts) Resurrect (3pts) Discorporation (1pts) Spirit Melding (2pts) Melee Attacks: Medium Shield 90% 1D4+1D4 SR 6 12/12 HP Dagger 70% 1D4+2+1D4 SR 7 6/6 HP Ranged Attacks: Light Crossbow 70% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Toolbox Adjustable crescent wrench + other tools 1D100 fine lead statuettes 25mm tall
** Ivarnala thers ** Runes: Truth Beast Fire/Sky Homeland: Old Tarsh, Occupation: Lead Dwarf, Rune Lord of Cult: Grandfather Baboon STR: 13, CON: 12, SIZ: 15, DEX: 14, INT: 18, POW: 17, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 25%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Shaman) 60%, Loyalty (Shaker Temple) 60%, Cults: Grandfather Baboon - Rune Lord - Rune Points: 8 Runes: Darkness 70%, Fire/Sky 90%, Earth 70%, Beast 95%, Truth 95%, Skills: Spirit Combat 100%, Sing 100%, Devise 95%, Listen 95%, Jump 92%, Medium Shield 90%, Mineral Lore 75%, Large Shield 70%, Grapple 70%, Craft (Glass) 70%, Battle Axe 70%, Crossbows 70%, Homeland Lore (Local) 70%, Dagger 70% Spirit Magic: Parry (5pts), Vigor (2pts), Farsee (1pts), Detect Spirit (1pts) Rune Spells: Magic Point Enchantment (1pts), Summon Specific Ancestor (1pts), Ban (1pts), Resurrect (3pts), Discorporation (1pts), Spirit Melding (2pts), Matrix Creation (1pts), Binding Enchantment (1pts) Attacks: Dagger 70% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 90% 1D4+1D4 SR 6 12/12 HP Light Crossbow 70% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Toolbox, Adjustable crescent wrench + other tools, 1D100 fine lead statuettes 25mm tall,